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Tokens

A Token is a fighter's own equipment. 40 fighters have one. Refining gives it up to 5 stat affixes, and when every affix reaches the refinement needed, the Token awakens and unlocks an effect made for that fighter, stronger at each of its 4 tiers.

How Tokens work

Unlock
The fighter must reach ★16 (Champion 1). The first Unlock costs 100 Refinium.
Affixes
Up to 5 stat affixes. Each one shows its quality colour and a refinement % (50% to 100%). Higher quality means a higher % and a bigger stat. See affix stats and odds.
Refine
500 Refinium per Refine. Refining rolls new affixes; locked affixes are not changed.
Lock
Faith Crystal: 5 for the 1st, 10 for the 2nd, 15 for the 3rd, 20 for the 4th affix you lock. Up to 4 locked at once. Unlocking refunds nothing.
Awakening
The tier follows the lowest affix: every affix has to reach the tier's refinement %. Each tier sets the Token's effect to that tier's value.
Token Awakening Every affix at Lowest quality that can reach it Chance one affix roll qualifies
Tier I 55%+ Green 69.18%
Tier II 65%+ Blue 36.97%
Tier III 80%+ Purple 8.01%
Tier IV 95%+ Red 1.75%
Rarity
Type

All Tokens

Goenitz Token

Goenitz Token

Legendary Rock
  1. Tier I55%+ Increases the attack range of [Tornado] by 20%
  2. Tier II65%+ Increases the attack range of [Tornado] by 23%
  3. Tier III80%+ Increases the attack range of [Tornado] by 26%
  4. Tier IV95%+ Increases the attack range of [Tornado] by 30%

Recommended stats: CRIT DMG, NRG Skill Boost, CRIT

K' Token

K' Token

Legendary Scissors
  1. Tier I55%+ Heated Drive's trigger CD is reduced to 9 seconds
  2. Tier II65%+ Heated Drive's trigger CD is reduced to 8 seconds
  3. Tier III80%+ Heated Drive's trigger CD is reduced to 7 seconds
  4. Tier IV95%+ Heated Drive's trigger CD is reduced to 6 seconds

Recommended stats: CRIT, CRIT DMG, NRG Skill Boost

Kula Token

Kula Token

Legendary Paper
  1. Tier I55%+ The minimum interval for Kula to generate [Ice Spikes] is 2.8 seconds.
  2. Tier II65%+ The minimum interval for Kula to generate [Ice Spikes] is 2.5 seconds.
  3. Tier III80%+ The minimum interval for Kula to generate [Ice Spikes] is 2.2 seconds.
  4. Tier IV95%+ The minimum interval for Kula to generate [Ice Spikes] is 2 seconds.

Recommended stats: CRIT, CRIT DMG, NRG Skill Boost

O. Iori Token

O. Iori Token

Legendary Paper
  1. Tier I55%+ Core Passive [Screech] duration increased to 7s
  2. Tier II65%+ Core Passive [Screech] duration increased to 8s
  3. Tier III80%+ Core Passive [Screech] duration increased to 9s
  4. Tier IV95%+ Core Passive [Screech] duration increased to 10s.

Recommended stats: CRIT, CRIT DMG, CD Skill DMG Boost

O. Leona Token

O. Leona Token

Legendary Paper
  1. Tier I55%+ O. Leona gains [CRIT DMG +40%] while in the [Riot of the Blood] state.
  2. Tier II65%+ O. Leona gains [CRIT DMG +50%] while in the [Riot of the Blood] state.
  3. Tier III80%+ O. Leona gains [CRIT DMG +60%] while in the [Riot of the Blood] state.
  4. Tier IV95%+ O. Leona gains [CRIT DMG +70%] while in the [Riot of the Blood] state.

Recommended stats: CRIT, CRIT DMG, CD Skill DMG Boost

Orochi Token

Orochi Token

Legendary Rock
  1. Tier I55%+ When Orochi deals CRIT DMG, there is a 40% chance to trigger Ho no Susori.
  2. Tier II65%+ When Orochi deals CRIT DMG, there is a 50% chance to trigger Ho no Susori.
  3. Tier III80%+ When Orochi deals CRIT DMG, there is a 60% chance to trigger Ho no Susori.
  4. Tier IV95%+ When Orochi deals CRIT DMG, there is a 70% chance to trigger Ho no Susori.

Recommended stats: CRIT DMG, NRG Skill Boost, CRIT

Rugal Bernstein Token

Rugal Bernstein Token

Legendary Scissors
  1. Tier I55%+ Core Passive [Life Savior] duration increased to 6 seconds
  2. Tier II65%+ Core Passive [Life Savior] duration increased to 7 seconds
  3. Tier III80%+ Core Passive [Life Savior] duration increased to 8 seconds
  4. Tier IV95%+ Core Passive [Life Savior] duration increased to 9 seconds

Recommended stats: Block Rate, Healing Taken Bst., NRG Skill Boost

Bao Token

Bao Token

Epic Scissors
  1. Tier I55%+ Bounce Ball's Heal effect is increased to 1.3% of Bao's Max HP
  2. Tier II65%+ Bounce Ball's Heal effect is increased to 1.5% of Bao's Max HP
  3. Tier III80%+ Bounce Ball's Heal effect is increased to 1.7% of Bao's Max HP
  4. Tier IV95%+ Bounce Ball's Heal effect is increased to 2% of Bao's Max HP

Recommended stats: Healing, Block Rate, Block Efficiency

Blue Mary Token

Blue Mary Token

Epic Scissors
  1. Tier I55%+ The additional DEF granted by Max M. Typhoon increases to 15%
  2. Tier II65%+ The additional DEF granted by Max M. Typhoon increases to 20%
  3. Tier III80%+ The additional DEF granted by Max M. Typhoon increases to 25%
  4. Tier IV95%+ The additional DEF granted by Max M. Typhoon increases to 30%

Recommended stats: Block Rate, Block Efficiency, NRG Skill Red.

Chizuru Kagura Token

Chizuru Kagura Token

Epic Scissors
  1. Tier I55%+ ATK inherited by Core Passive [Shadow Clone] increases to 60%
  2. Tier II65%+ ATK inherited by Core Passive [Shadow Clone] increases to 73%
  3. Tier III80%+ ATK inherited by Core Passive [Shadow Clone] increases to 86%
  4. Tier IV95%+ ATK inherited by Core Passive [Shadow Clone] increases to 100%

Recommended stats: CRIT, CRIT DMG, NRG Skill Boost

Choi Bounge Token

Choi Bounge Token

Epic Rock
  1. Tier I55%+ Increases the DMG of each hit of Normal Attack by 24%
  2. Tier II65%+ Increases the DMG of each hit of Normal Attack by 36%
  3. Tier III80%+ Increases the DMG of each hit of Normal Attack by 48%
  4. Tier IV95%+ Increases the DMG of each hit of Normal Attack by 60%

Recommended stats: CRIT, NRG Skill Boost, Normal ATK DMG Bst.

Haohmaru Token

Haohmaru Token

Epic Rock
  1. Tier I55%+ The DMG Boost gained from consuming [Sword Heart] is increased by an additional 4%
  2. Tier II65%+ The DMG Boost gained from consuming [Sword Heart] is increased by an additional 6%
  3. Tier III80%+ The DMG Boost gained from consuming [Sword Heart] is increased by an additional 8%
  4. Tier IV95%+ The DMG Boost gained from consuming [Sword Heart] is increased by an additional 10%

Recommended stats: CRIT DMG, NRG Skill Boost, CRIT

Iori Yagami Token

Iori Yagami Token

Epic Rock
  1. Tier I55%+ Within the first 15 seconds of the battle, gain an additional [DMG Boost +20%]
  2. Tier II65%+ Within the first 15 seconds of the battle, gain an additional [DMG Boost +23%]
  3. Tier III80%+ Within the first 15 seconds of the battle, gain an additional [DMG Boost +26%]
  4. Tier IV95%+ Within the first 15 seconds of the battle, gain an additional [DMG Boost +30%]

Recommended stats: CRIT, CRIT DMG, NRG Skill Boost

Joe Higashi Token

Joe Higashi Token

Epic Scissors
  1. Tier I55%+ After an enemy Fighter is floated by Joe Higashi, they gain [DEF -6%], stacking up to 4 times, lasting until the end of the battle.
  2. Tier II65%+ After an enemy Fighter is floated by Joe Higashi, they gain [DEF -8%], stacking up to 4 times, lasting until the end of the battle.
  3. Tier III80%+ After an enemy Fighter is floated by Joe Higashi, they gain [DEF -10%], stacking up to 4 times, lasting until the end of the battle.
  4. Tier IV95%+ After an enemy Fighter is floated by Joe Higashi, they gain [DEF -12%], stacking up to 4 times, lasting until the end of the battle.

Recommended stats: CRIT, CRIT DMG, CD Skill DMG Boost

Mai Shiranui Token

Mai Shiranui Token

Epic Paper
  1. Tier I55%+ Mai Shiranui's Bounce DMG Reduction is reduced to 50%
  2. Tier II65%+ Mai Shiranui's Bounce DMG Reduction is reduced to 40%
  3. Tier III80%+ Mai Shiranui's Bounce DMG Reduction is reduced to 30%
  4. Tier IV95%+ Mai Shiranui's Bounce DMG Reduction is reduced to 20%

Recommended stats: CRIT, CRIT DMG, CD Skill DMG Boost

Nakoruru Token

Nakoruru Token

Epic Paper
  1. Tier I55%+ When Nakoruru exits [Mamahaha], restores 20% Energy.
  2. Tier II65%+ When Nakoruru exits [Mamahaha], restores 30% Energy.
  3. Tier III80%+ When Nakoruru exits [Mamahaha], restores 40% Energy.
  4. Tier IV95%+ When Nakoruru exits [Mamahaha], restores 50% Energy.

Recommended stats: CRIT DMG, NRG Skill Boost, CRIT

O. Chris Token

O. Chris Token

Epic Paper
  1. Tier I55%+ Deals an additional 8% Final DMG to enemies with Energy below 50%
  2. Tier II65%+ Deals an additional 12% Final DMG to enemies with Energy below 50%
  3. Tier III80%+ Deals an additional 16% Final DMG to enemies with Energy below 50%
  4. Tier IV95%+ Deals an additional 20% Final DMG to enemies with Energy below 50%

Recommended stats: CRIT DMG, NRG Skill Boost

O. Shermie Token

O. Shermie Token

Epic Scissors
  1. Tier I55%+ When O. Shermie is attacked by a skill, there is a 25% chance to inflict [Paralysis] on the target for 3 seconds.
  2. Tier II65%+ When O. Shermie is attacked by a skill, there is a 30% chance to inflict [Paralysis] on the target for 3 seconds.
  3. Tier III80%+ When O. Shermie is attacked by a skill, there is a 35% chance to inflict [Paralysis] on the target for 3 seconds.
  4. Tier IV95%+ When O. Shermie is attacked by a skill, there is a 40% chance to inflict [Paralysis] on the target for 3 seconds.

Recommended stats: Block Rate, Block Efficiency, NRG Skill Red.

O. Yashiro Token

O. Yashiro Token

Epic Rock
  1. Tier I55%+ Gain [DMG Reduction +30%] from taunted enemies
  2. Tier II65%+ Gain [DMG Reduction +33%] from taunted enemies
  3. Tier III80%+ Gain [DMG Reduction +36%] from taunted enemies
  4. Tier IV95%+ Gain [DMG Reduction +40%] from taunted enemies

Recommended stats: Block Rate, Block Efficiency, CRIT RES

Robert Garcia Token

Robert Garcia Token

Epic Rock
  1. Tier I55%+ [Ryuuko] max stacks increased by 1
  2. Tier II65%+ [Ryuuko] max stacks increased by 2
  3. Tier III80%+ [Ryuuko] max stacks increased by 3
  4. Tier IV95%+ [Ryuuko] max stacks increased by 4

Recommended stats: CRIT DMG, HP%

Ryuji Yamazaki Token

Ryuji Yamazaki Token

Epic Paper
  1. Tier I55%+ When Sabaki no Aikuchi deals damage, there is a 15% chance to inflict 1 stack of [Bleed] on the target.
  2. Tier II65%+ When Sabaki no Aikuchi deals damage, there is a 20% chance to inflict 1 stack of [Bleed] on the target.
  3. Tier III80%+ When Sabaki no Aikuchi deals damage, there is a 25% chance to inflict 1 stack of [Bleed] on the target.
  4. Tier IV95%+ When Sabaki no Aikuchi deals damage, there is a 30% chance to inflict 1 stack of [Bleed] on the target.

Recommended stats: CRIT, NRG Skill Boost, Normal ATK DMG Bst.

Terry Bogard Token

Terry Bogard Token

Epic Rock
  1. Tier I55%+ High Angle Geyser's CD is reduced to 9 seconds
  2. Tier II65%+ High Angle Geyser's CD is reduced to 8 seconds
  3. Tier III80%+ High Angle Geyser's CD is reduced to 7 seconds
  4. Tier IV95%+ High Angle Geyser's CD is reduced to 6 seconds

Recommended stats: CRIT, CRIT DMG, NRG Skill Boost

Whip Token

Whip Token

Epic Paper
  1. Tier I55%+ When attacking [Focus Fire] targets, all allies gain [CRIT DMG +12%]
  2. Tier II65%+ When attacking [Focus Fire] targets, all allies gain [CRIT DMG +13.5%]
  3. Tier III80%+ When attacking [Focus Fire] targets, all allies gain [CRIT DMG +14.4%]
  4. Tier IV95%+ When attacking [Focus Fire] targets, all allies gain [CRIT DMG +18%]

Recommended stats: CRIT, CRIT DMG, CD Skill DMG Boost

Andy Token

Andy Token

Rare Paper
  1. Tier I55%+ After taking damage, has a 50% chance to gain [CRIT RES +1%], increasing the max limit by an additional 20%
  2. Tier II65%+ After taking damage, has a 50% chance to gain [CRIT RES +1%], increasing the max limit by an additional 30%
  3. Tier III80%+ After taking damage, has a 50% chance to gain [CRIT RES +1%], increasing the max limit by an additional 40%
  4. Tier IV95%+ After taking damage, has a 50% chance to gain [CRIT RES +1%], increasing the max limit by an additional 50%

Recommended stats: Block Rate, Block Efficiency, CRIT RES

Athena Asamiya Token

Athena Asamiya Token

Rare Paper
  1. Tier I55%+ Athena Asamiya's excess healing will be converted into a Shield, up to a maximum of 30% of the target's Max HP.
  2. Tier II65%+ Athena Asamiya's excess healing will be converted into a Shield, up to a maximum of 36% of the target's Max HP.
  3. Tier III80%+ Athena Asamiya's excess healing will be converted into a Shield, up to a maximum of 42% of the target's Max HP.
  4. Tier IV95%+ Athena Asamiya's excess healing will be converted into a Shield, up to a maximum of 50% of the target's Max HP.

Recommended stats: Healing, Block Rate, Block Efficiency

Benimaru Nikaido Token

Benimaru Nikaido Token

Rare Paper
  1. Tier I55%+ Core Passive [Electrocuted] Chain DMG increased to 10%
  2. Tier II65%+ Core Passive [Electrocuted] Chain DMG increased to 13%
  3. Tier III80%+ Core Passive [Electrocuted] Chain DMG increased to 16%
  4. Tier IV95%+ Core Passive [Electrocuted] Chain DMG increased to 20%

Recommended stats: CRIT, CRIT DMG, CD Skill DMG Boost

Billy Token

Billy Token

Rare Rock
  1. Tier I55%+ NRG Skill's additional [Split] damage ratio increases by 8%
  2. Tier II65%+ NRG Skill's additional [Split] damage ratio increases by 12%
  3. Tier III80%+ NRG Skill's additional [Split] damage ratio increases by 16%
  4. Tier IV95%+ NRG Skill's additional [Split] damage ratio increases by 20%

Recommended stats: CRIT, CRIT DMG, CD Skill DMG Boost

Chang Koehan Token

Chang Koehan Token

Rare Rock
  1. Tier I55%+ Reduces the CD of Tekkyuu Dai Assatsu to 13s
  2. Tier II65%+ Reduces the CD of Tekkyuu Dai Assatsu to 12s
  3. Tier III80%+ Reduces the CD of Tekkyuu Dai Assatsu to 11s
  4. Tier IV95%+ Reduces the CD of Tekkyuu Dai Assatsu to 10s

Recommended stats: HP%, Healing Taken Bst., Block Rate

Chin Gentsai Token

Chin Gentsai Token

Rare Paper
  1. Tier I55%+ [Flammable] DoT bonus is additionally increased by 12%
  2. Tier II65%+ [Flammable] DoT bonus is additionally increased by 18%
  3. Tier III80%+ [Flammable] DoT bonus is additionally increased by 24%
  4. Tier IV95%+ [Flammable] DoT Bonus is additionally increased by 30%

Recommended stats: HP%, Healing Taken Bst., Block Rate

Clark Still Token

Clark Still Token

Rare Rock
  1. Tier I55%+ Increases DEF of all allies by 11% of own DEF
  2. Tier II65%+ Increases DEF of all allies by 14% of own DEF
  3. Tier III80%+ Increases DEF of all allies by 17% of own DEF
  4. Tier IV95%+ Increases DEF of all allies by 20% of own DEF

Recommended stats: Block Rate, CRIT RES, Block Efficiency

Goro Daimon Token

Goro Daimon Token

Rare Rock
  1. Tier I55%+ Goro Daimon's Normal Attacks have a 30% chance to deal an additional hit of damage and inflict [Hard Control] on the target.
  2. Tier II65%+ Goro Daimon's Normal Attacks have a 33% chance to deal an additional hit of damage and inflict [Hard Control] on the target.
  3. Tier III80%+ Goro Daimon's Normal Attacks have a 36% chance to deal an additional hit of damage and inflict [Hard Control] on the target.
  4. Tier IV95%+ Goro Daimon's Normal Attacks have a 40% chance to deal an additional hit of damage and inflict [Hard Control] on the target.

Recommended stats: Block Rate, Block Efficiency, NRG Skill Red.

Kim Kaphwan Token

Kim Kaphwan Token

Rare Scissors
  1. Tier I55%+ Reduces Hou'ou Kyaku's CD by 1 second
  2. Tier II65%+ Reduces Hou'ou Kyaku's CD by 2 seconds
  3. Tier III80%+ Reduces Hou'ou Kyaku's CD by 3 seconds
  4. Tier IV95%+ Reduces Hou'ou Kyaku's CD by 4 seconds

Recommended stats: CRIT, CRIT DMG, CD Skill DMG Boost

King Token

King Token

Rare Scissors
  1. Tier I55%+ When attacking [Silent] enemies, there's a 10% chance to restore 2% of your Energy.
  2. Tier II65%+ When attacking [Silent] enemies, there's a 15% chance to restore 2% of your Energy.
  3. Tier III80%+ When attacking [Silent] enemies, there's a 20% chance to restore 2% of your Energy.
  4. Tier IV95%+ When attacking [Silent] enemies, there's a 25% chance to restore 2% of your Energy.

Recommended stats: Block Rate, Block Efficiency, NRG Skill Red.

Kyo Kusanagi Token

Kyo Kusanagi Token

Rare Paper
  1. Tier I55%+ For each enemy hit by Kyo Kusanagi's Orochinagi, the damage of the next Orochinagi is increased by 14%
  2. Tier II65%+ For each enemy hit by Kyo Kusanagi's Orochinagi, the damage of the next Orochinagi is increased by 21%
  3. Tier III80%+ For each enemy hit by Kyo Kusanagi's Orochinagi, the damage of the next Orochinagi is increased by 28%
  4. Tier IV95%+ For each enemy hit by Kyo Kusanagi's Orochinagi, the damage of the next Orochinagi is increased by 35%

Recommended stats: CRIT, CRIT DMG, CD Skill DMG Boost

Leona Token

Leona Token

Rare Scissors
  1. Tier I55%+ 90% of Leona's Skill DMG will heal the ally with the lowest HP.
  2. Tier II65%+ 100% of Leona's Skill DMG will heal the ally with the lowest HP.
  3. Tier III80%+ 110% of Leona's Skill DMG will heal the ally with the lowest HP.
  4. Tier IV95%+ 120% of Leona's Skill DMG will heal the ally with the lowest HP.

Recommended stats: CRIT, CRIT DMG, CD Skill DMG Boost

Ralf Jones Token

Ralf Jones Token

Rare Rock
  1. Tier I55%+ When Ralf Jones's HP drops below 30% for the first time, he immediately gains a Shield equal to 10% HP, lasting 10 seconds.
  2. Tier II65%+ When Ralf Jones's HP drops below 30% for the first time, he immediately gains a Shield equal to 15% HP, lasting 10 seconds.
  3. Tier III80%+ When Ralf Jones's HP drops below 30% for the first time, he immediately gains a Shield equal to 20% HP, lasting 10 seconds.
  4. Tier IV95%+ When Ralf Jones's HP drops below 30% for the first time, he immediately gains a Shield equal to 25% HP, lasting 10 seconds.

Recommended stats: CRIT, CRIT DMG, NRG Skill Boost

Ryo Sakazaki Token

Ryo Sakazaki Token

Rare Scissors
  1. Tier I55%+ After knocking up an enemy, Ryo Sakazaki gains an additional [Shield equal to 2% of Max HP].
  2. Tier II65%+ After knocking up an enemy, Ryo Sakazaki gains an additional Shield equal to 3% of Max HP.
  3. Tier III80%+ After knocking up an enemy, Ryo Sakazaki gains an additional Shield equal to 4% of Max HP.
  4. Tier IV95%+ After knocking up an enemy, Ryo Sakazaki gains an additional Shield equal to 5% of Max HP.

Recommended stats: ATK%, DoT DMG Boost

Shingo Yabuki Token

Shingo Yabuki Token

Rare Scissors
  1. Tier I55%+ Shingo Yabuki's minimum Passive DMG is increased to 70%
  2. Tier II65%+ Shingo Yabuki's minimum Passive DMG is increased to 80%
  3. Tier III80%+ Shingo Yabuki's minimum Passive DMG is increased to 90%
  4. Tier IV95%+ Shingo Yabuki's minimum Passive DMG is increased to 100%

Recommended stats: CRIT, Block Rate, CD Skill DMG Boost

Sie Kensou Token

Sie Kensou Token

Rare Rock
  1. Tier I55%+ HP restored by consuming [Nikuman] is increased to 17.5% of Sie Kensou's Max HP
  2. Tier II65%+ HP restored by consuming [Nikuman] is increased to 20% of Sie Kensou's Max HP
  3. Tier III80%+ HP restored by consuming [Nikuman] is increased to 22.5% of Sie Kensou's Max HP
  4. Tier IV95%+ HP restored by consuming [Nikuman] is increased to 25% of Sie Kensou's Max HP

Recommended stats: Healing, Block Rate, Block Efficiency

Yuri Sakazaki Token

Yuri Sakazaki Token

Rare Scissors
  1. Tier I55%+ The trigger interval of Hyakuretsu Binta is reduced to 16 seconds
  2. Tier II65%+ The trigger interval of Hyakuretsu Binta is reduced to 14 seconds
  3. Tier III80%+ Reduces the trigger interval of Hyakuretsu Binta to 12 seconds
  4. Tier IV95%+ Reduces the trigger interval of Hyakuretsu Binta to 10 seconds

Recommended stats: Block Rate, CRIT RES, Block Efficiency

Affix stats and odds

Every Token rolls from the same affix pool. One affix roll picks a stat and a quality together. Each of the 20 stats has a 5% chance; the quality sets the value range. The recommended stats on each Token above are the game's own suggestion for that fighter.

Quality

QualityRefinementChance per affix
Green 50–58% 44.02%
Blue 61–71% 38.02%
Purple 74–83% 14.21%
Orange 86–94% 2%
Red 97–100% 1.75%

Costs

Unlock
100 Refinium
Refine
500 Refinium
Lock #1
5 Faith Crystal
Lock #2
10 Faith Crystal
Lock #3
15 Faith Crystal
Lock #4
20 Faith Crystal
Stat GreenBluePurpleOrangeRed
HP% +3%–3.48%+3.66%–4.25%+4.43%–4.99%+5.17%–5.62%+5.8%–6%
ATK% +3%–3.48%+3.66%–4.25%+4.43%–4.99%+5.17%–5.62%+5.8%–6%
DEF% +6%–6.96%+7.32%–8.51%+8.87%–9.99%+10.35%–11.25%+11.61%–12%
PEN% +6%–6.96%+7.32%–8.51%+8.87%–9.99%+10.35%–11.25%+11.61%–12%
CRIT +4.5%–5.22%+5.49%–6.38%+6.65%–7.49%+7.76%–8.44%+8.71%–9%
CRIT RES +4.5%–5.22%+5.49%–6.38%+6.65%–7.49%+7.76%–8.44%+8.71%–9%
CRIT DMG +9%–10.44%+10.98%–12.76%+13.3%–14.98%+15.52%–16.87%+17.41%–18%
CRIT DMG RES +9%–10.44%+10.98%–12.76%+13.3%–14.98%+15.52%–16.87%+17.41%–18%
Healing +3%–3.48%+3.66%–4.25%+4.43%–4.99%+5.17%–5.62%+5.8%–6%
Healing Taken Bst. +3%–3.48%+3.66%–4.25%+4.43%–4.99%+5.17%–5.62%+5.8%–6%
Normal ATK DMG Bst. +9%–10.44%+10.98%–12.76%+13.3%–14.98%+15.52%–16.87%+17.41%–18%
Normal ATK DMG Red. +9%–10.44%+10.98%–12.76%+13.3%–14.98%+15.52%–16.87%+17.41%–18%
CD Skill DMG Boost +9%–10.44%+10.98%–12.76%+13.3%–14.98%+15.52%–16.87%+17.41%–18%
CD Skill DMG Red. +9%–10.44%+10.98%–12.76%+13.3%–14.98%+15.52%–16.87%+17.41%–18%
NRG Skill Boost +9%–10.44%+10.98%–12.76%+13.3%–14.98%+15.52%–16.87%+17.41%–18%
NRG Skill Red. +9%–10.44%+10.98%–12.76%+13.3%–14.98%+15.52%–16.87%+17.41%–18%
Block Rate +4.5%–5.22%+5.49%–6.38%+6.65%–7.49%+7.76%–8.44%+8.71%–9%
Ignore Block Rate +4.5%–5.22%+5.49%–6.38%+6.65%–7.49%+7.76%–8.44%+8.71%–9%
Block Efficiency +4.5%–5.22%+5.49%–6.38%+6.65%–7.49%+7.76%–8.44%+8.71%–9%
Ignore Block Efficiency +4.5%–5.22%+5.49%–6.38%+6.65%–7.49%+7.76%–8.44%+8.71%–9%

Materials

Refinium

Refine materials for Token stats.

Used for
Unlock: 100 · Refine: 500 each
Sources
Mall - Special Deals, Mall - Standard Pack, Basic Supply

Team Gift

This is a thank-you gift from your teammate. Open it to receive rewards. Can be obtained up to 10 times daily.

One ofUG Cash×5,00048%Arcane Shard×15016%Refinium×15016%Shard: Fighter (R)×112%Shard: Fighter (E)×14%Shard: A-Card (E)×11.6%Diamond×1000.8%Recruit Coin II×10.8%Arcana Coin×10.8%

Token Refine Auction Chest · from Club Auction

Open to obtain a random amount of Refinium, up to 50000.

One ofRefinium×5,00090%Refinium×10,0007.11%Refinium×20,0002.37%Refinium×50,0000.474%

Faith Crystal

Consuming a certain amount of Faith Crystals allows you to lock a designated attribute of a Token, making it unaffected by refinement.

Used for
Lock: 5 / 10 / 15 / 20 (1st to 4th affix)
Sources
Mall - Special Deals, Trade - Material, Mall - Standard Pack

Token FAQ

How do I unlock a fighter's Token in KOF: Legend?

A fighter's Token unlocks once that fighter reaches ★16 (Champion 1). The first Unlock costs 100 Refinium. 40 fighters have a Token.

How does Token Awakening work?

Awakening Tier I, II, III, IV needs every affix on the Token at 55%, 65%, 80%, 95% refinement or higher. The tier follows the lowest affix, and each tier sets the Token's effect on the fighter (for example Chizuru Kagura: ATK inherited by Core Passive [Shadow Clone] increases to 60% at Tier I).

What does a Token Refine cost and what are the odds?

Each Refine costs 500 Refinium. One affix roll comes out Green 44.02% (50–58%), Blue 38.02% (61–71%), Purple 14.21% (74–83%), Orange 2% (86–94%), Red 1.75% (97–100%). Each of the 20 stats has a 5% chance.

How do I lock a Token affix?

Locking an affix costs Faith Crystal: 5 for the 1st, 10 for the 2nd, 15 for the 3rd, 20 for the 4th locked affix. Up to 4 affixes can be locked, locked affixes are not changed by Refine, and unlocking refunds nothing.

Where do I get Refinium and Faith Crystal?

Refinium: Mall - Special Deals, Mall - Standard Pack, Basic Supply, Team Gift, Token Refine Auction Chest. Faith Crystal: Mall - Special Deals, Trade - Material, Mall - Standard Pack.