Quick facts
Clark Still is a Rare Rock-type Tank (Melee) in KOF: Legend. The CD skill Running Three deals 700% of ATK; the NRG skill Ultra Argentine Backbreaker deals 1910% of ATK and costs 100 energy. Clark Still starts at ★1 with 968 ATK and 47,564 HP at level 1, and unlocks all 6 talents at ★31 (KOF 1).
- Rarity
- Rare (starts at ★1)
- Type
- Rock (team counters Scissors, countered by Paper)
- Role
- Tank, Melee
- CD skill
- Running Three: 700% ATK
- NRG skill
- Ultra Argentine Backbreaker: 1910% ATK, 100 energy
- All talents
- ★31 (KOF 1)
Stats calculator
Fighter's own stats only (no gear, cards, gems or bonds). Clark Still starts at ★1 (Rare). Active talent level: 0 of 6.
Fixed base stats
- CRIT
- 5%
- CRIT RES
- 5%
- Max Super Armor
- 10,000
- Chance of Small Skills becoming Max
- 70%
- Chance of Ultimate Skills becoming Max
- 70%
Type and role
Type
Rock
Type counters work per team. A team takes a type when at least 3 of its fighters share it. A Rock team counters Scissors teams and teams with no type, and is countered by Paper teams.
The countering team deals 15% more final damage; the countered team deals 15% less.
Role: Tank (in game: Thrower)
[Super Armor +50%]. Energy will not be lost while Super Armor is active
Range: Melee
Skills
Running Three
CD Skill Opening SkillSingle-Target ControlOpening Skill: Deals single-target DMG equal to 700% ATK, inflicts Hard Control on the first target in a straight line ahead, and pulls them back to our side.
Ultra Argentine Backbreaker
NRG Skill Single-Target ControlDeals ATK*1910% single-target DMG and inflicts Hard Control on the target.
Max Running Three
Max Skill CDMax Ultra Argentine Backbreaker
Max NRG SkillCombo ATK
Ext. Skill 1Talents by star
Token
Clark Still's own equipment. Unlocks at ★16 (Champion 1). Refining gives it up to 5 stat affixes; the Awakening tier follows the lowest affix's refinement %.
Recommended affix stats: Block Rate, CRIT RES, Block Efficiency
Affix stat ranges, refine odds and costs: Tokens page · compare with other Tokens
Star progression
Stats at level 1. Copies = fighter copies used for that star. The highlighted row is the star selected above.
| Star | Rank | Copies | Total copies | Talent | ATK | DEF | PEN | HP | Star bonus |
|---|---|---|---|---|---|---|---|---|---|
| 1 | Brawler 1 | – | – | – | 968 | 866 | 657 | 47,564 | |
| 2 | Brawler 2 | 5 | 5 | – | 1,078 | 986 | 757 | 52,844 | |
| 3 | Brawler 3 | 5 | 10 | – | 1,188 | 1,106 | 857 | 58,124 | |
| 4 | Brawler 4 | 5 | 15 | – | 1,298 | 1,226 | 957 | 63,404 | |
| 5 | Brawler 5 | 10 | 25 | – | 1,408 | 1,346 | 1,057 | 68,684 | |
| 6 | Fighter 1 | 15 | 40 | 1 | 1,798 | 1,746 | 1,387 | 89,794 | |
| 7 | Fighter 2 | 15 | 55 | 1 | 1,958 | 1,916 | 1,527 | 98,594 | |
| 8 | Fighter 3 | 15 | 70 | 1 | 2,118 | 2,086 | 1,667 | 107,394 | |
| 9 | Fighter 4 | 15 | 85 | 1 | 2,278 | 2,256 | 1,807 | 116,194 | |
| 10 | Fighter 5 | 30 | 115 | 1 | 2,438 | 2,426 | 1,947 | 124,994 | |
| 11 | Elite 1 | 30 | 145 | 2 | 3,018 | 3,026 | 2,437 | 177,774 | |
| 12 | Elite 2 | 30 | 175 | 2 | 3,258 | 3,276 | 2,637 | 199,764 | |
| 13 | Elite 3 | 30 | 205 | 2 | 3,498 | 3,526 | 2,837 | 221,754 | |
| 14 | Elite 4 | 30 | 235 | 2 | 3,738 | 3,776 | 3,037 | 243,744 | |
| 15 | Elite 5 | 60 | 295 | 2 | 3,978 | 4,026 | 3,237 | 265,734 | |
| 16 | Champion 1 | 60 | 355 | 3 | 4,748 | 4,826 | 3,887 | 371,304 | |
| 17 | Champion 2 | 60 | 415 | 3 | 5,068 | 5,156 | 4,157 | 415,294 | |
| 18 | Champion 3 | 60 | 475 | 3 | 5,388 | 5,486 | 4,427 | 459,284 | |
| 19 | Champion 4 | 60 | 535 | 3 | 5,708 | 5,816 | 4,697 | 503,274 | |
| 20 | Champion 5 | 90 | 625 | 3 | 6,028 | 6,146 | 4,967 | 547,264 | |
| 21 | Pugilist 1 | 90 | 715 | 4 | 6,998 | 7,146 | 5,787 | 811,174 | |
| 22 | Pugilist 2 | 90 | 805 | 4 | 7,398 | 7,566 | 6,127 | 921,134 | |
| 23 | Pugilist 3 | 90 | 895 | 4 | 7,798 | 7,986 | 6,467 | 1,031,094 | |
| 24 | Pugilist 4 | 90 | 985 | 4 | 8,198 | 8,406 | 6,807 | 1,141,054 | |
| 25 | Pugilist 5 | 120 | 1,105 | 4 | 8,598 | 8,826 | 7,147 | 1,251,014 | |
| 26 | Sovereign 1 | 120 | 1,225 | 5 | 9,758 | 10,026 | 8,127 | 1,567,714 | |
| 27 | Sovereign 2 | 120 | 1,345 | 5 | 10,238 | 10,526 | 8,537 | 1,699,674 | |
| 28 | Sovereign 3 | 120 | 1,465 | 5 | 10,718 | 11,026 | 8,947 | 1,831,634 | |
| 29 | Sovereign 4 | 120 | 1,585 | 5 | 11,198 | 11,526 | 9,357 | 1,963,594 | |
| 30 | Sovereign 5 | 150 | 1,735 | 5 | 11,678 | 12,026 | 9,767 | 2,095,554 | |
| 31 | KOF 1 | 150 | 1,885 | 6 | 12,238 | 13,106 | 10,647 | 2,380,584 | |
| 32 | KOF 2 | 150 | 2,035 | 6 | 12,798 | 13,556 | 11,017 | 2,499,344 | |
| 33 | KOF 3 | 150 | 2,185 | 6 | 13,358 | 14,006 | 11,387 | 2,618,104 | |
| 34 | KOF 4 | 150 | 2,335 | 6 | 13,918 | 14,456 | 11,757 | 2,736,864 | |
| 35 | KOF 5 | 180 | 2,515 | 6 | 14,478 | 14,906 | 12,127 | 2,855,624 | |
| 36 | KOF I 1 | 180 | 2,695 | 6 | 15,058 | 16,026 | 13,037 | 3,151,204 | PVP DMG Bst. +1%, PVP DMG Red. +1% |
| 37 | KOF I 2 | 180 | 2,875 | 6 | 15,638 | 16,496 | 13,417 | 3,274,364 | |
| 38 | KOF I 3 | 180 | 3,055 | 6 | 16,218 | 16,966 | 13,797 | 3,397,524 | |
| 39 | KOF I 4 | 180 | 3,235 | 6 | 16,798 | 17,436 | 14,177 | 3,520,684 | |
| 40 | KOF I 5 | 210 | 3,445 | 6 | 17,378 | 17,906 | 14,557 | 3,643,844 | |
| 41 | KOF II 1 | 210 | 3,655 | 6 | 17,978 | 19,066 | 15,507 | 3,949,984 | PVP DMG Bst. +1.5%, PVP DMG Red. +1.5% |
| 42 | KOF II 2 | 210 | 3,865 | 6 | 18,578 | 19,546 | 15,897 | 4,077,544 | |
| 43 | KOF II 3 | 210 | 4,075 | 6 | 19,178 | 20,026 | 16,287 | 4,205,104 | |
| 44 | KOF II 4 | 210 | 4,285 | 6 | 19,778 | 20,506 | 16,677 | 4,332,664 | |
| 45 | KOF II 5 | 240 | 4,525 | 6 | 20,378 | 20,986 | 17,067 | 4,460,224 | |
| 46 | KOF III 1 | 240 | 4,765 | 6 | 20,998 | 22,186 | 18,047 | 4,776,924 | PVP DMG Bst. +2%, PVP DMG Red. +2% |
| 47 | KOF III 2 | 240 | 5,005 | 6 | 21,618 | 22,686 | 18,457 | 4,908,884 | |
| 48 | KOF III 3 | 240 | 5,245 | 6 | 22,238 | 23,186 | 18,867 | 5,040,844 | |
| 49 | KOF III 4 | 240 | 5,485 | 6 | 22,858 | 23,686 | 19,277 | 5,172,804 | |
| 50 | KOF III 5 | 270 | 5,755 | 6 | 23,478 | 24,186 | 19,687 | 5,304,764 | |
| 51 | KOF IV 1 | 270 | 6,025 | 6 | 24,118 | 25,426 | 20,697 | 5,632,014 | PVP DMG Bst. +2.5%, PVP DMG Red. +2.5% |
| 52 | KOF IV 2 | 270 | 6,295 | 6 | 24,758 | 25,946 | 21,117 | 5,768,374 | |
| 53 | KOF IV 3 | 270 | 6,565 | 6 | 25,398 | 26,466 | 21,537 | 5,904,734 | |
| 54 | KOF IV 4 | 270 | 6,835 | 6 | 26,038 | 26,986 | 21,957 | 6,041,094 | |
| 55 | KOF V 1 | – | 6,835 | 6 | 26,678 | 27,506 | 22,377 | 6,177,454 | PVP DMG Bst. +3%, PVP DMG Red. +3% |
Build
Stat priority (in-game recommendation)
- HP
- Block Rate
- NRG Skill Red.
- CRIT RES
Recommended teammates
Recommended A-Cards
First Strike
At max rank: DEF +24%
Deals DMG equal to 350% of own DEF to nearby enemy units every second.
Unshakable Mountain
At max rank: Increases DEF by 12%
Reduces NRG Skill DMG Taken by 35%
Skins
- Classic (default)
Clark Still FAQ
What type is Clark Still in KOF: Legend?
Clark Still is Rock-type. Type counters work per team: when at least 3 fighters on a team are Rock, the team counters Scissors teams and teams without a type (+15% damage dealt, −15% damage taken) and is countered by Paper teams.
What role is Clark Still?
Clark Still is a Tank with melee range. Tank passive: [Super Armor +50%]. Energy will not be lost while Super Armor is active
What are Clark Still's skills?
Normal ATK (Normal Attack, 85% ATK); Running Three (CD Skill, 700% ATK); Ultra Argentine Backbreaker (NRG Skill, 1910% ATK); Max Running Three (Max Skill CD, 2054% ATK); Max Ultra Argentine Backbreaker (Max NRG Skill, 2795% ATK); Combo ATK (Ext. Skill 1, 193% ATK, 3s cooldown).
When do Clark Still's talents unlock?
Talent 1 at ★6 (Fighter 1), Talent 2 at ★11 (Elite 1), Talent 3 at ★16 (Champion 1), Talent 4 at ★21 (Pugilist 1), Talent 5 at ★26 (Sovereign 1), Talent 6 at ★31 (KOF 1).
How many copies does Clark Still need to reach ★55?
6,835 copies from the starting ★1 to ★55 (KOF V 1). At level 1 that star gives 26,678 ATK and 6,177,454 HP.
What does Clark Still's Token do in KOF: Legend?
Clark Still's Token unlocks at ★16 (Champion 1). Its Awakening effect by tier: Tier I (every affix at 55%+): Increases DEF of all allies by 11% of own DEF; Tier II (every affix at 65%+): Increases DEF of all allies by 14% of own DEF; Tier III (every affix at 80%+): Increases DEF of all allies by 17% of own DEF; Tier IV (every affix at 95%+): Increases DEF of all allies by 20% of own DEF.
What teammates and Arcana Cards does the game recommend for Clark Still?
Teammates: Kyo Kusanagi, Leona and Athena Asamiya. Arcana Cards: First Strike and Unshakable Mountain.
