Quick facts
Shingo Yabuki is a Rare Scissors-type Tank (Melee) in KOF: Legend. The CD skill Kake Hourin deals 1008% of ATK with a 9-second cooldown; the NRG skill Ore Shiki deals 1827% of ATK and costs 100 energy. Shingo Yabuki starts at ★1 with 970 ATK and 47,136 HP at level 1, and unlocks all 6 talents at ★31 (KOF 1).
- Rarity
- Rare (starts at ★1)
- Type
- Scissors (team counters Paper, countered by Rock)
- Role
- Tank, Melee
- CD skill
- Kake Hourin: 1008% ATK, 9s
- NRG skill
- Ore Shiki: 1827% ATK, 100 energy
- All talents
- ★31 (KOF 1)
Stats calculator
Fighter's own stats only (no gear, cards, gems or bonds). Shingo Yabuki starts at ★1 (Rare). Active talent level: 0 of 6.
Fixed base stats
- CRIT
- 5%
- CRIT RES
- 5%
- Max Super Armor
- 10,000
- Chance of Small Skills becoming Max
- 70%
- Chance of Ultimate Skills becoming Max
- 70%
Type and role
Type
Scissors
Type counters work per team. A team takes a type when at least 3 of its fighters share it. A Scissors team counters Paper teams and teams with no type, and is countered by Rock teams.
The countering team deals 15% more final damage; the countered team deals 15% less.
Role: Tank (in game: Thrower)
[Super Armor +50%]. Energy will not be lost while Super Armor is active
Range: Melee
Skills
Kake Hourin
CD Skill DamageDeals 700%*ATK single-target DMG, inflicts Hard Control and knocks the target airborne. The second strike has a 50% chance to deal 308%*ATK AOE DMG, and a 50% chance for self to lose 5% HP.
Ore Shiki
NRG Skill Single-Target ControlDeals 1467%*ATK single-target DMG and inflicts Hard Control on the target. Ore Shiki has a 50% chance to perform a Combo ATK dealing 360%*ATK single-target DMG and then inflicts [Stun] on the enemy for 3 seconds, and a 50% chance to fail the Combo ATK, inflicting [Stun] on self for 1 second.
Max Kake Hourin
Max Skill CDDeals 700%*ATK single-target DMG, inflicts Hard Control and knocks the target airborne. The second strike has a 50% chance to deal 308%*ATK single-target DMG, and a 50% chance for self to lose 5% HP.
Kake Hourin
Ext. Skill 1Deals 700%*ATK single-target DMG, inflicts Hard Control and knocks the target airborne. The second strike has a 50% chance to deal 308%*ATK AOE DMG, and a 50% chance for self to lose 5% HP.
Max Kake Hourin
Ext. Skill 2Deals 700%*ATK single-target DMG, inflicts Hard Control and knocks the target airborne. The second strike has a 50% chance to deal 308%*ATK single-target DMG, and a 50% chance for self to lose 5% HP.
Talents by star
Token
Shingo Yabuki's own equipment. Unlocks at ★16 (Champion 1). Refining gives it up to 5 stat affixes; the Awakening tier follows the lowest affix's refinement %.
Recommended affix stats: CRIT, Block Rate, CD Skill DMG Boost
Affix stat ranges, refine odds and costs: Tokens page · compare with other Tokens
Star progression
Stats at level 1. Copies = fighter copies used for that star. The highlighted row is the star selected above.
| Star | Rank | Copies | Total copies | Talent | ATK | DEF | PEN | HP | Star bonus |
|---|---|---|---|---|---|---|---|---|---|
| 1 | Brawler 1 | – | – | – | 970 | 825 | 699 | 47,136 | |
| 2 | Brawler 2 | 5 | 5 | – | 1,080 | 945 | 799 | 52,416 | |
| 3 | Brawler 3 | 5 | 10 | – | 1,190 | 1,065 | 899 | 57,696 | |
| 4 | Brawler 4 | 5 | 15 | – | 1,300 | 1,185 | 999 | 62,976 | |
| 5 | Brawler 5 | 10 | 25 | – | 1,410 | 1,305 | 1,099 | 68,256 | |
| 6 | Fighter 1 | 15 | 40 | 1 | 1,800 | 1,705 | 1,429 | 89,366 | |
| 7 | Fighter 2 | 15 | 55 | 1 | 1,960 | 1,875 | 1,569 | 98,166 | |
| 8 | Fighter 3 | 15 | 70 | 1 | 2,120 | 2,045 | 1,709 | 106,966 | |
| 9 | Fighter 4 | 15 | 85 | 1 | 2,280 | 2,215 | 1,849 | 115,766 | |
| 10 | Fighter 5 | 30 | 115 | 1 | 2,440 | 2,385 | 1,989 | 124,566 | |
| 11 | Elite 1 | 30 | 145 | 2 | 3,020 | 2,985 | 2,479 | 177,346 | |
| 12 | Elite 2 | 30 | 175 | 2 | 3,260 | 3,235 | 2,679 | 199,336 | |
| 13 | Elite 3 | 30 | 205 | 2 | 3,500 | 3,485 | 2,879 | 221,326 | |
| 14 | Elite 4 | 30 | 235 | 2 | 3,740 | 3,735 | 3,079 | 243,316 | |
| 15 | Elite 5 | 60 | 295 | 2 | 3,980 | 3,985 | 3,279 | 265,306 | |
| 16 | Champion 1 | 60 | 355 | 3 | 4,750 | 4,785 | 3,929 | 370,876 | |
| 17 | Champion 2 | 60 | 415 | 3 | 5,070 | 5,115 | 4,199 | 414,866 | |
| 18 | Champion 3 | 60 | 475 | 3 | 5,390 | 5,445 | 4,469 | 458,856 | |
| 19 | Champion 4 | 60 | 535 | 3 | 5,710 | 5,775 | 4,739 | 502,846 | |
| 20 | Champion 5 | 90 | 625 | 3 | 6,030 | 6,105 | 5,009 | 546,836 | |
| 21 | Pugilist 1 | 90 | 715 | 4 | 7,000 | 7,105 | 5,829 | 810,746 | |
| 22 | Pugilist 2 | 90 | 805 | 4 | 7,400 | 7,525 | 6,169 | 920,706 | |
| 23 | Pugilist 3 | 90 | 895 | 4 | 7,800 | 7,945 | 6,509 | 1,030,666 | |
| 24 | Pugilist 4 | 90 | 985 | 4 | 8,200 | 8,365 | 6,849 | 1,140,626 | |
| 25 | Pugilist 5 | 120 | 1,105 | 4 | 8,600 | 8,785 | 7,189 | 1,250,586 | |
| 26 | Sovereign 1 | 120 | 1,225 | 5 | 9,760 | 9,985 | 8,169 | 1,567,286 | |
| 27 | Sovereign 2 | 120 | 1,345 | 5 | 10,240 | 10,485 | 8,579 | 1,699,246 | |
| 28 | Sovereign 3 | 120 | 1,465 | 5 | 10,720 | 10,985 | 8,989 | 1,831,206 | |
| 29 | Sovereign 4 | 120 | 1,585 | 5 | 11,200 | 11,485 | 9,399 | 1,963,166 | |
| 30 | Sovereign 5 | 150 | 1,735 | 5 | 11,680 | 11,985 | 9,809 | 2,095,126 | |
| 31 | KOF 1 | 150 | 1,885 | 6 | 12,240 | 13,065 | 10,689 | 2,380,156 | |
| 32 | KOF 2 | 150 | 2,035 | 6 | 12,800 | 13,515 | 11,059 | 2,498,916 | |
| 33 | KOF 3 | 150 | 2,185 | 6 | 13,360 | 13,965 | 11,429 | 2,617,676 | |
| 34 | KOF 4 | 150 | 2,335 | 6 | 13,920 | 14,415 | 11,799 | 2,736,436 | |
| 35 | KOF 5 | 180 | 2,515 | 6 | 14,480 | 14,865 | 12,169 | 2,855,196 | |
| 36 | KOF I 1 | 180 | 2,695 | 6 | 15,060 | 15,985 | 13,079 | 3,150,776 | PVP DMG Bst. +1%, PVP DMG Red. +1% |
| 37 | KOF I 2 | 180 | 2,875 | 6 | 15,640 | 16,455 | 13,459 | 3,273,936 | |
| 38 | KOF I 3 | 180 | 3,055 | 6 | 16,220 | 16,925 | 13,839 | 3,397,096 | |
| 39 | KOF I 4 | 180 | 3,235 | 6 | 16,800 | 17,395 | 14,219 | 3,520,256 | |
| 40 | KOF I 5 | 210 | 3,445 | 6 | 17,380 | 17,865 | 14,599 | 3,643,416 | |
| 41 | KOF II 1 | 210 | 3,655 | 6 | 17,980 | 19,025 | 15,549 | 3,949,556 | PVP DMG Bst. +1.5%, PVP DMG Red. +1.5% |
| 42 | KOF II 2 | 210 | 3,865 | 6 | 18,580 | 19,505 | 15,939 | 4,077,116 | |
| 43 | KOF II 3 | 210 | 4,075 | 6 | 19,180 | 19,985 | 16,329 | 4,204,676 | |
| 44 | KOF II 4 | 210 | 4,285 | 6 | 19,780 | 20,465 | 16,719 | 4,332,236 | |
| 45 | KOF II 5 | 240 | 4,525 | 6 | 20,380 | 20,945 | 17,109 | 4,459,796 | |
| 46 | KOF III 1 | 240 | 4,765 | 6 | 21,000 | 22,145 | 18,089 | 4,776,496 | PVP DMG Bst. +2%, PVP DMG Red. +2% |
| 47 | KOF III 2 | 240 | 5,005 | 6 | 21,620 | 22,645 | 18,499 | 4,908,456 | |
| 48 | KOF III 3 | 240 | 5,245 | 6 | 22,240 | 23,145 | 18,909 | 5,040,416 | |
| 49 | KOF III 4 | 240 | 5,485 | 6 | 22,860 | 23,645 | 19,319 | 5,172,376 | |
| 50 | KOF III 5 | 270 | 5,755 | 6 | 23,480 | 24,145 | 19,729 | 5,304,336 | |
| 51 | KOF IV 1 | 270 | 6,025 | 6 | 24,120 | 25,385 | 20,739 | 5,631,586 | PVP DMG Bst. +2.5%, PVP DMG Red. +2.5% |
| 52 | KOF IV 2 | 270 | 6,295 | 6 | 24,760 | 25,905 | 21,159 | 5,767,946 | |
| 53 | KOF IV 3 | 270 | 6,565 | 6 | 25,400 | 26,425 | 21,579 | 5,904,306 | |
| 54 | KOF IV 4 | 270 | 6,835 | 6 | 26,040 | 26,945 | 21,999 | 6,040,666 | |
| 55 | KOF V 1 | – | 6,835 | 6 | 26,680 | 27,465 | 22,419 | 6,177,026 | PVP DMG Bst. +3%, PVP DMG Red. +3% |
Summons and extra skills
Skills used by this fighter's summons, clones or alternate forms, plus hidden passives.
| Skill | Damage (% ATK) | Cooldown | Energy |
|---|---|---|---|
| Ore Shiki | 1467% | – | 100 |
| Normal ATK | 155% | – | – |
Build
Stat priority (in-game recommendation)
- ATK
- CRIT
- CD Skill DMG Boost
- Block Rate
Recommended teammates
Recommended A-Cards
Bound by Fate
At max rank: Increases ATK, DEF, and HP by 4% each
When dealing DMG, has a 50% chance to increase DMG by 100% and a 50% chance to decrease DMG by 33%.
Battle-Hardened
At max rank: Increases ATK by 6%
When casting an NRG Skill, gains [ATK +25%] for 8s
Skins
- Classic (default)
Shingo Yabuki FAQ
What type is Shingo Yabuki in KOF: Legend?
Shingo Yabuki is Scissors-type. Type counters work per team: when at least 3 fighters on a team are Scissors, the team counters Paper teams and teams without a type (+15% damage dealt, −15% damage taken) and is countered by Rock teams.
What role is Shingo Yabuki?
Shingo Yabuki is a Tank with melee range. Tank passive: [Super Armor +50%]. Energy will not be lost while Super Armor is active
What are Shingo Yabuki's skills?
Normal ATK (Normal Attack, 165% ATK); Kake Hourin (CD Skill, 1008% ATK, 9s cooldown); Ore Shiki (NRG Skill, 1827% ATK); Max Kake Hourin (Max Skill CD, 1218% ATK); Kake Hourin (Ext. Skill 1, 700% ATK); Max Kake Hourin (Ext. Skill 2, 910% ATK).
When do Shingo Yabuki's talents unlock?
Talent 1 at ★6 (Fighter 1), Talent 2 at ★11 (Elite 1), Talent 3 at ★16 (Champion 1), Talent 4 at ★21 (Pugilist 1), Talent 5 at ★26 (Sovereign 1), Talent 6 at ★31 (KOF 1).
How many copies does Shingo Yabuki need to reach ★55?
6,835 copies from the starting ★1 to ★55 (KOF V 1). At level 1 that star gives 26,680 ATK and 6,177,026 HP.
What does Shingo Yabuki's Token do in KOF: Legend?
Shingo Yabuki's Token unlocks at ★16 (Champion 1). Its Awakening effect by tier: Tier I (every affix at 55%+): Shingo Yabuki's minimum Passive DMG is increased to 70%; Tier II (every affix at 65%+): Shingo Yabuki's minimum Passive DMG is increased to 80%; Tier III (every affix at 80%+): Shingo Yabuki's minimum Passive DMG is increased to 90%; Tier IV (every affix at 95%+): Shingo Yabuki's minimum Passive DMG is increased to 100%.
What teammates and Arcana Cards does the game recommend for Shingo Yabuki?
Teammates: Iori Yagami, Leona and Yuri Sakazaki. Arcana Cards: Bound by Fate and Battle-Hardened.
