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Shingo Yabuki

Rare Scissors Tank Melee Male
Damage FluctuationSemi-DPS

"W-Wait a moment! Let me see how Aragami is unleashed?!"

Quick facts

Shingo Yabuki is a Rare Scissors-type Tank (Melee) in KOF: Legend. The CD skill Kake Hourin deals 1008% of ATK with a 9-second cooldown; the NRG skill Ore Shiki deals 1827% of ATK and costs 100 energy. Shingo Yabuki starts at ★1 with 970 ATK and 47,136 HP at level 1, and unlocks all 6 talents at ★31 (KOF 1).

Rarity
Rare (starts at ★1)
Type
Scissors (team counters Paper, countered by Rock)
Role
Tank, Melee
CD skill
Kake Hourin: 1008% ATK, 9s
NRG skill
Ore Shiki: 1827% ATK, 100 energy
All talents
★31 (KOF 1)

Stats calculator

ATK970
DEF825
PEN699
HP47,136

Fighter's own stats only (no gear, cards, gems or bonds). Shingo Yabuki starts at ★1 (Rare). Active talent level: 0 of 6.

Fixed base stats

CRIT
5%
CRIT RES
5%
Max Super Armor
10,000
Chance of Small Skills becoming Max
70%
Chance of Ultimate Skills becoming Max
70%

Type and role

Type Scissors

Type counters work per team. A team takes a type when at least 3 of its fighters share it. A Scissors team counters Paper teams and teams with no type, and is countered by Rock teams.

The countering team deals 15% more final damage; the countered team deals 15% less.

Role: Tank (in game: Thrower)

[Super Armor +50%]. Energy will not be lost while Super Armor is active

Range: Melee

Skills

Normal ATK

Normal Attack
Damage 165% ATK

Kake Hourin

CD Skill Damage
Damage 1008% ATK Cooldown 9s

Deals 700%*ATK single-target DMG, inflicts Hard Control and knocks the target airborne. The second strike has a 50% chance to deal 308%*ATK AOE DMG, and a 50% chance for self to lose 5% HP.

Ore Shiki

NRG Skill Single-Target Control
Damage 1827% ATK Energy 100

Deals 1467%*ATK single-target DMG and inflicts Hard Control on the target. Ore Shiki has a 50% chance to perform a Combo ATK dealing 360%*ATK single-target DMG and then inflicts [Stun] on the enemy for 3 seconds, and a 50% chance to fail the Combo ATK, inflicting [Stun] on self for 1 second.

Max Kake Hourin

Max Skill CD
Damage 1218% ATK Upgraded version, triggered by a talent

Deals 700%*ATK single-target DMG, inflicts Hard Control and knocks the target airborne. The second strike has a 50% chance to deal 308%*ATK single-target DMG, and a 50% chance for self to lose 5% HP.

Kake Hourin

Ext. Skill 1
Damage 700% ATK

Deals 700%*ATK single-target DMG, inflicts Hard Control and knocks the target airborne. The second strike has a 50% chance to deal 308%*ATK AOE DMG, and a 50% chance for self to lose 5% HP.

Max Kake Hourin

Ext. Skill 2
Damage 910% ATK

Deals 700%*ATK single-target DMG, inflicts Hard Control and knocks the target airborne. The second strike has a 50% chance to deal 308%*ATK single-target DMG, and a 50% chance for self to lose 5% HP.

Talents by star

Talent 1
★6 · Fighter 1
The Final DMG dealt by Shingo Yabuki fluctuates between 50% and 160%, and the Final DMG received each time fluctuates between 70% and 120%.
Talent 2
★11 · Elite 1
When casting Kake Hourin, there is a 50% chance to restore 10% of own HP, and a 50% chance to lose 5% of own HP.
Talent 3
★16 · Champion 1
Kake Hourin has a 70% chance to upgrade to Max Kake Hourin: Deals single-target damage equal to 910% ATK, and the chance to deal damage on the second hit is increased to 70%.
Talent 4
★21 · Pugilist 1
Increases ATK, DEF, and HP by 5% each.
Talent 5
★26 · Sovereign 1
If a fall is triggered while casting Kake Hourin, instantly restores 2% Energy.
Talent 6
★31 · KOF 1
Increases the Combo ATK chance of Ore Shiki to 70%, and increases the Stun duration to 5 seconds on a successful Combo ATK.

Token

Shingo Yabuki Token

Shingo Yabuki's own equipment. Unlocks at ★16 (Champion 1). Refining gives it up to 5 stat affixes; the Awakening tier follows the lowest affix's refinement %.

Recommended affix stats: CRIT, Block Rate, CD Skill DMG Boost

Tier I
Every affix 55%+
Shingo Yabuki's minimum Passive DMG is increased to 70%
Tier II
Every affix 65%+
Shingo Yabuki's minimum Passive DMG is increased to 80%
Tier III
Every affix 80%+
Shingo Yabuki's minimum Passive DMG is increased to 90%
Tier IV
Every affix 95%+
Shingo Yabuki's minimum Passive DMG is increased to 100%

Affix stat ranges, refine odds and costs: Tokens page · compare with other Tokens

Star progression

Stats at level 1. Copies = fighter copies used for that star. The highlighted row is the star selected above.

Star Rank Copies Total copies Talent ATKDEFPENHP Star bonus
1 Brawler 1 – – – 97082569947,136
2 Brawler 2 5 5 – 1,08094579952,416
3 Brawler 3 5 10 – 1,1901,06589957,696
4 Brawler 4 5 15 – 1,3001,18599962,976
5 Brawler 5 10 25 – 1,4101,3051,09968,256
6 Fighter 1 15 40 1 1,8001,7051,42989,366
7 Fighter 2 15 55 1 1,9601,8751,56998,166
8 Fighter 3 15 70 1 2,1202,0451,709106,966
9 Fighter 4 15 85 1 2,2802,2151,849115,766
10 Fighter 5 30 115 1 2,4402,3851,989124,566
11 Elite 1 30 145 2 3,0202,9852,479177,346
12 Elite 2 30 175 2 3,2603,2352,679199,336
13 Elite 3 30 205 2 3,5003,4852,879221,326
14 Elite 4 30 235 2 3,7403,7353,079243,316
15 Elite 5 60 295 2 3,9803,9853,279265,306
16 Champion 1 60 355 3 4,7504,7853,929370,876
17 Champion 2 60 415 3 5,0705,1154,199414,866
18 Champion 3 60 475 3 5,3905,4454,469458,856
19 Champion 4 60 535 3 5,7105,7754,739502,846
20 Champion 5 90 625 3 6,0306,1055,009546,836
21 Pugilist 1 90 715 4 7,0007,1055,829810,746
22 Pugilist 2 90 805 4 7,4007,5256,169920,706
23 Pugilist 3 90 895 4 7,8007,9456,5091,030,666
24 Pugilist 4 90 985 4 8,2008,3656,8491,140,626
25 Pugilist 5 120 1,105 4 8,6008,7857,1891,250,586
26 Sovereign 1 120 1,225 5 9,7609,9858,1691,567,286
27 Sovereign 2 120 1,345 5 10,24010,4858,5791,699,246
28 Sovereign 3 120 1,465 5 10,72010,9858,9891,831,206
29 Sovereign 4 120 1,585 5 11,20011,4859,3991,963,166
30 Sovereign 5 150 1,735 5 11,68011,9859,8092,095,126
31 KOF 1 150 1,885 6 12,24013,06510,6892,380,156
32 KOF 2 150 2,035 6 12,80013,51511,0592,498,916
33 KOF 3 150 2,185 6 13,36013,96511,4292,617,676
34 KOF 4 150 2,335 6 13,92014,41511,7992,736,436
35 KOF 5 180 2,515 6 14,48014,86512,1692,855,196
36 KOF I 1 180 2,695 6 15,06015,98513,0793,150,776 PVP DMG Bst. +1%, PVP DMG Red. +1%
37 KOF I 2 180 2,875 6 15,64016,45513,4593,273,936
38 KOF I 3 180 3,055 6 16,22016,92513,8393,397,096
39 KOF I 4 180 3,235 6 16,80017,39514,2193,520,256
40 KOF I 5 210 3,445 6 17,38017,86514,5993,643,416
41 KOF II 1 210 3,655 6 17,98019,02515,5493,949,556 PVP DMG Bst. +1.5%, PVP DMG Red. +1.5%
42 KOF II 2 210 3,865 6 18,58019,50515,9394,077,116
43 KOF II 3 210 4,075 6 19,18019,98516,3294,204,676
44 KOF II 4 210 4,285 6 19,78020,46516,7194,332,236
45 KOF II 5 240 4,525 6 20,38020,94517,1094,459,796
46 KOF III 1 240 4,765 6 21,00022,14518,0894,776,496 PVP DMG Bst. +2%, PVP DMG Red. +2%
47 KOF III 2 240 5,005 6 21,62022,64518,4994,908,456
48 KOF III 3 240 5,245 6 22,24023,14518,9095,040,416
49 KOF III 4 240 5,485 6 22,86023,64519,3195,172,376
50 KOF III 5 270 5,755 6 23,48024,14519,7295,304,336
51 KOF IV 1 270 6,025 6 24,12025,38520,7395,631,586 PVP DMG Bst. +2.5%, PVP DMG Red. +2.5%
52 KOF IV 2 270 6,295 6 24,76025,90521,1595,767,946
53 KOF IV 3 270 6,565 6 25,40026,42521,5795,904,306
54 KOF IV 4 270 6,835 6 26,04026,94521,9996,040,666
55 KOF V 1 – 6,835 6 26,68027,46522,4196,177,026 PVP DMG Bst. +3%, PVP DMG Red. +3%

Summons and extra skills

Skills used by this fighter's summons, clones or alternate forms, plus hidden passives.

Skill Damage (% ATK) Cooldown Energy
Ore Shiki 1467% – 100
Normal ATK 155% – –

Build

Stat priority (in-game recommendation)

  1. ATK
  2. CRIT
  3. CD Skill DMG Boost
  4. Block Rate

Recommended teammates

Leona Scissors
Yuri Sakazaki Scissors

Recommended A-Cards

Bound by Fate
At max rank: Increases ATK, DEF, and HP by 4% each
When dealing DMG, has a 50% chance to increase DMG by 100% and a 50% chance to decrease DMG by 33%.

Battle-Hardened
At max rank: Increases ATK by 6%
When casting an NRG Skill, gains [ATK +25%] for 8s

Skins

  • Classic (default)

Shingo Yabuki FAQ

What type is Shingo Yabuki in KOF: Legend?

Shingo Yabuki is Scissors-type. Type counters work per team: when at least 3 fighters on a team are Scissors, the team counters Paper teams and teams without a type (+15% damage dealt, −15% damage taken) and is countered by Rock teams.

What role is Shingo Yabuki?

Shingo Yabuki is a Tank with melee range. Tank passive: [Super Armor +50%]. Energy will not be lost while Super Armor is active

What are Shingo Yabuki's skills?

Normal ATK (Normal Attack, 165% ATK); Kake Hourin (CD Skill, 1008% ATK, 9s cooldown); Ore Shiki (NRG Skill, 1827% ATK); Max Kake Hourin (Max Skill CD, 1218% ATK); Kake Hourin (Ext. Skill 1, 700% ATK); Max Kake Hourin (Ext. Skill 2, 910% ATK).

When do Shingo Yabuki's talents unlock?

Talent 1 at ★6 (Fighter 1), Talent 2 at ★11 (Elite 1), Talent 3 at ★16 (Champion 1), Talent 4 at ★21 (Pugilist 1), Talent 5 at ★26 (Sovereign 1), Talent 6 at ★31 (KOF 1).

How many copies does Shingo Yabuki need to reach ★55?

6,835 copies from the starting ★1 to ★55 (KOF V 1). At level 1 that star gives 26,680 ATK and 6,177,026 HP.

What does Shingo Yabuki's Token do in KOF: Legend?

Shingo Yabuki's Token unlocks at ★16 (Champion 1). Its Awakening effect by tier: Tier I (every affix at 55%+): Shingo Yabuki's minimum Passive DMG is increased to 70%; Tier II (every affix at 65%+): Shingo Yabuki's minimum Passive DMG is increased to 80%; Tier III (every affix at 80%+): Shingo Yabuki's minimum Passive DMG is increased to 90%; Tier IV (every affix at 95%+): Shingo Yabuki's minimum Passive DMG is increased to 100%.

What teammates and Arcana Cards does the game recommend for Shingo Yabuki?

Teammates: Iori Yagami, Leona and Yuri Sakazaki. Arcana Cards: Bound by Fate and Battle-Hardened.