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Joe Higashi

Epic Scissors DPS Midline Male
Whirlwind FloatSemi-DPS

"Did you hear that? Those cheers are for me!"

Quick facts

Joe Higashi is an Epic Scissors-type DPS (Midline) in KOF: Legend. The CD skill Screw Upper deals 480% of ATK with a 10-second cooldown; the NRG skill Double Cyclone Upper deals 1160% of ATK and costs 100 energy. Joe Higashi starts at ★6 with 2,469 ATK and 59,755 HP at level 1, and unlocks all 6 talents at ★31 (KOF 1).

Rarity
Epic (starts at ★6)
Type
Scissors (team counters Paper, countered by Rock)
Role
DPS, Midline
CD skill
Screw Upper: 480% ATK, 10s
NRG skill
Double Cyclone Upper: 1160% ATK, 100 energy
All talents
★31 (KOF 1)

Stats calculator

ATK2,469
DEF1,349
PEN1,744
HP59,755

Fighter's own stats only (no gear, cards, gems or bonds). Joe Higashi starts at ★6 (Epic). Active talent level: 1 of 6.

Fixed base stats

CRIT
5%
CRIT RES
5%
Max Super Armor
10,000
Chance of Small Skills becoming Max
70%
Chance of Ultimate Skills becoming Max
70%

Type and role

Type Scissors

Type counters work per team. A team takes a type when at least 3 of its fighters share it. A Scissors team counters Paper teams and teams with no type, and is countered by Rock teams.

The countering team deals 15% more final damage; the countered team deals 15% less.

Role: DPS (in game: Attacker)

[Super Armor Break Boost +75%], [Energy Recovery Boost +30%]

Range: Midline

Skills

Normal ATK

Normal Attack
Damage 40% ATK

Screw Upper

CD Skill AOE Damage
Damage 480% ATK Cooldown 10s

Summons 1 Tornado, dealing AOE DMG equal to 480% ATK and causing the first target to enter [Float] for 3s.

Double Cyclone Upper

NRG Skill AOE Damage
Damage 1160% ATK Energy 100

Summons 2 Tornadoes, dealing AOE DMG equal to 1160% ATK and causing the target to enter [Float] for 3s.

Max Screw Upper

Max Skill CD
Damage 902% ATK Upgraded version, triggered by a talent

Quadruple Cyclone Upper

Max NRG Skill
Damage 1508% ATK Energy 100 Upgraded version, triggered by a talent

Talents by star

Talent 1
★6 · Fighter 1
Normal Attacks have a 5% chance to put enemies into [Float] for 2 seconds. Every 500 Skill Swift increases the chance by 1%.
Talent 2
★11 · Elite 1
After enemy Fighters enter [Float], their DEF decreases by 4%. Stacks up to 4 times and lasts until the end of the battle.
Talent 3
★16 · Champion 1
Releasing Screw Upper has a 70% chance to upgrade to Max Screw Upper: Deals AOE DMG equal to 900% ATK, and causes all fighters in the path to enter [Float] for 3 seconds.
Talent 4
★21 · Pugilist 1
Gain [Skill Swift +2500].
Talent 5
★26 · Sovereign 1
After an enemy Fighter enters [Float] state, landing deals damage equal to 3% of Max HP.
Talent 6
★31 · KOF 1
When casting Double Cyclone Upper, there is a 70% chance to upgrade to Quadruple Cyclone Upper: Deals ATK*1508% AOE DMG, and summons 2 additional Tornadoes.

Token

Joe Higashi Token

Joe Higashi's own equipment. Unlocks at ★16 (Champion 1). Refining gives it up to 5 stat affixes; the Awakening tier follows the lowest affix's refinement %.

Recommended affix stats: CRIT, CRIT DMG, CD Skill DMG Boost

Tier I
Every affix 55%+
After an enemy Fighter is floated by Joe Higashi, they gain [DEF -6%], stacking up to 4 times, lasting until the end of the battle.
Tier II
Every affix 65%+
After an enemy Fighter is floated by Joe Higashi, they gain [DEF -8%], stacking up to 4 times, lasting until the end of the battle.
Tier III
Every affix 80%+
After an enemy Fighter is floated by Joe Higashi, they gain [DEF -10%], stacking up to 4 times, lasting until the end of the battle.
Tier IV
Every affix 95%+
After an enemy Fighter is floated by Joe Higashi, they gain [DEF -12%], stacking up to 4 times, lasting until the end of the battle.

Affix stat ranges, refine odds and costs: Tokens page · compare with other Tokens

Star progression

Stats at level 1. Copies = fighter copies used for that star. The highlighted row is the star selected above.

Star Rank Copies Total copies Talent ATKDEFPENHP Star bonus
6 Fighter 1 – – 1 2,4691,3491,74459,755
7 Fighter 2 15 15 1 2,7091,4891,91465,615
8 Fighter 3 15 30 1 2,9491,6292,08471,475
9 Fighter 4 15 45 1 3,1891,7692,25477,335
10 Fighter 5 30 75 1 3,4291,9092,42483,195
11 Elite 1 30 105 2 4,2992,3993,024118,385
12 Elite 2 30 135 2 4,6592,5993,274133,045
13 Elite 3 30 165 2 5,0192,7993,524147,705
14 Elite 4 30 195 2 5,3792,9993,774162,365
15 Elite 5 60 255 2 5,7393,1994,024177,025
16 Champion 1 60 315 3 6,8993,8494,824247,405
17 Champion 2 60 375 3 7,3794,1195,154276,725
18 Champion 3 60 435 3 7,8594,3895,484306,045
19 Champion 4 60 495 3 8,3394,6595,814335,365
20 Champion 5 90 585 3 8,8194,9296,144364,685
21 Pugilist 1 90 675 4 10,2695,7497,144540,625
22 Pugilist 2 90 765 4 10,8696,0897,564613,935
23 Pugilist 3 90 855 4 11,4696,4297,984687,245
24 Pugilist 4 90 945 4 12,0696,7698,404760,555
25 Pugilist 5 120 1,065 4 12,6697,1098,824833,865
26 Sovereign 1 120 1,185 5 14,4098,08910,0241,044,995
27 Sovereign 2 120 1,305 5 15,1398,49910,5241,132,965
28 Sovereign 3 120 1,425 5 15,8698,90911,0241,220,935
29 Sovereign 4 120 1,545 5 16,5999,31911,5241,308,905
30 Sovereign 5 150 1,695 5 17,3299,72912,0241,396,875
31 KOF 1 150 1,845 6 18,16910,19912,5941,498,215
32 KOF 2 150 1,995 6 19,00910,66913,1641,599,555
33 KOF 3 150 2,145 6 19,84911,13913,7341,700,895
34 KOF 4 150 2,295 6 20,68911,60914,3041,802,235
35 KOF 5 180 2,475 6 21,52912,07914,8741,903,575
36 KOF I 1 180 2,655 6 22,39912,56915,4742,008,675 PVP DMG Bst. +0.2%, PVP DMG Red. +0.2%
37 KOF I 2 180 2,835 6 23,26913,05916,0742,113,775
38 KOF I 3 180 3,015 6 24,13913,54916,6742,218,875
39 KOF I 4 180 3,195 6 25,00914,03917,2742,323,975
40 KOF I 5 210 3,405 6 25,87914,52917,8742,429,075
41 KOF II 1 210 3,615 6 26,77915,02918,4942,537,925 PVP DMG Bst. +0.3%, PVP DMG Red. +0.3%
42 KOF II 2 210 3,825 6 27,67915,52919,1142,646,775
43 KOF II 3 210 4,035 6 28,57916,02919,7342,755,625
44 KOF II 4 210 4,245 6 29,47916,52920,3542,864,475
45 KOF II 5 240 4,485 6 30,37917,02920,9742,973,325
46 KOF III 1 240 4,725 6 31,30917,54921,6143,085,925 PVP DMG Bst. +0.4%, PVP DMG Red. +0.4%
47 KOF III 2 240 4,965 6 32,23918,06922,2543,198,525
48 KOF III 3 240 5,205 6 33,16918,58922,8943,311,125
49 KOF III 4 240 5,445 6 34,09919,10923,5343,423,725
50 KOF III 5 270 5,715 6 35,02919,62924,1743,536,325
51 KOF IV 1 270 5,985 6 35,98920,16924,8343,652,685 PVP DMG Bst. +0.5%, PVP DMG Red. +0.5%
52 KOF IV 2 270 6,255 6 36,94920,70925,4943,769,045
53 KOF IV 3 270 6,525 6 37,90921,24926,1543,885,405
54 KOF IV 4 270 6,795 6 38,86921,78926,8144,001,765
55 KOF V 1 – 6,795 6 39,82922,32927,4744,118,125 PVP DMG Bst. +0.6%, PVP DMG Red. +0.6%

Build

Stat priority (in-game recommendation)

  1. ATK
  2. CRIT
  3. NRG Skill Boost
  4. CRIT DMG

Recommended teammates

Kyo Kusanagi Paper
Blue Mary Scissors

Recommended A-Cards

Energy Charge
At max rank: Skill Swift +2400
After making a character Float, gain 20% Energy. CD: 3s

Battle-Hardened
At max rank: Increases ATK by 6%
When casting an NRG Skill, gains [ATK +25%] for 8s

Skins

  • Classic (default)

Joe Higashi FAQ

What type is Joe Higashi in KOF: Legend?

Joe Higashi is Scissors-type. Type counters work per team: when at least 3 fighters on a team are Scissors, the team counters Paper teams and teams without a type (+15% damage dealt, −15% damage taken) and is countered by Rock teams.

What role is Joe Higashi?

Joe Higashi is a DPS with midline range. DPS passive: [Super Armor Break Boost +75%], [Energy Recovery Boost +30%]

What are Joe Higashi's skills?

Normal ATK (Normal Attack, 40% ATK); Screw Upper (CD Skill, 480% ATK, 10s cooldown); Double Cyclone Upper (NRG Skill, 1160% ATK); Max Screw Upper (Max Skill CD, 902% ATK); Quadruple Cyclone Upper (Max NRG Skill, 1508% ATK).

When do Joe Higashi's talents unlock?

Talent 1 at ★6 (Fighter 1), Talent 2 at ★11 (Elite 1), Talent 3 at ★16 (Champion 1), Talent 4 at ★21 (Pugilist 1), Talent 5 at ★26 (Sovereign 1), Talent 6 at ★31 (KOF 1).

How many copies does Joe Higashi need to reach ★55?

6,795 copies from the starting ★6 to ★55 (KOF V 1). At level 1 that star gives 39,829 ATK and 4,118,125 HP.

What does Joe Higashi's Token do in KOF: Legend?

Joe Higashi's Token unlocks at ★16 (Champion 1). Its Awakening effect by tier: Tier I (every affix at 55%+): After an enemy Fighter is floated by Joe Higashi, they gain [DEF -6%], stacking up to 4 times, lasting until the end of the battle.; Tier II (every affix at 65%+): After an enemy Fighter is floated by Joe Higashi, they gain [DEF -8%], stacking up to 4 times, lasting until the end of the battle.; Tier III (every affix at 80%+): After an enemy Fighter is floated by Joe Higashi, they gain [DEF -10%], stacking up to 4 times, lasting until the end of the battle.; Tier IV (every affix at 95%+): After an enemy Fighter is floated by Joe Higashi, they gain [DEF -12%], stacking up to 4 times, lasting until the end of the battle..

What teammates and Arcana Cards does the game recommend for Joe Higashi?

Teammates: Kyo Kusanagi, Blue Mary and Clark Still. Arcana Cards: Energy Charge and Battle-Hardened.