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Orochi

Legendary Rock DPS Ranged Other
Full-Screen DamageRevival

"All returns to nothingness, back to the beginning!"

Quick facts

Orochi is a Legendary Rock-type DPS (Ranged) in KOF: Legend. The CD skill Oomiwa deals 1111% of ATK with a 10-second cooldown; the NRG skill Marokare deals 1512% of ATK and costs 100 energy. Orochi starts at ★11 with 4,725 ATK and 121,515 HP at level 1, and unlocks all 6 talents at ★31 (KOF 1).

Rarity
Legendary (starts at ★11)
Type
Rock (team counters Scissors, countered by Paper)
Role
DPS, Ranged
CD skill
Oomiwa: 1111% ATK, 10s
NRG skill
Marokare: 1512% ATK, 100 energy
All talents
★31 (KOF 1)

Stats calculator

ATK4,725
DEF2,585
PEN3,194
HP121,515

Fighter's own stats only (no gear, cards, gems or bonds). Orochi starts at ★11 (Legendary). Active talent level: 2 of 6.

Fixed base stats

CRIT
5%
CRIT RES
5%
Max Super Armor
10,000
Chance of Small Skills becoming Max
70%
Chance of Ultimate Skills becoming Max
70%

Type and role

Type Rock

Type counters work per team. A team takes a type when at least 3 of its fighters share it. A Rock team counters Scissors teams and teams with no type, and is countered by Paper teams.

The countering team deals 15% more final damage; the countered team deals 15% less.

Role: DPS (in game: Attacker)

[Super Armor Break Boost +75%], [Energy Recovery Boost +30%]

Range: Ranged

Skills

Normal ATK

Normal Attack
Damage 76% ATK

Oomiwa

CD Skill Single-Target ControlSpecial Effect
Damage 1111% ATK Cooldown 10s

Instantly teleports in front of the enemy with the highest Energy, dealing single-target damage equal to 1110% ATK, inflicting [Hard Control] on the target, and stealing 10% of their Energy.

Marokare

NRG Skill AOE Damage
Damage 1512% ATK Energy 100

Deals AOE DMG equal to 1512%*ATK to all targets and becomes Invincible during casting. For every 10% CRIT Rate, this skill's DMG Multiplier increases by 10%.

Max Oomiwa

Max Skill CD
Damage 1444% ATK Upgraded version, triggered by a talent

Max Marokare

Max NRG Skill
Damage 1810% ATK Energy 100 Upgraded version, triggered by a talent

Ho no Susori

Ext. Skill 1
Damage 100% ATK

Talents by star

Talent 1
★6 · Fighter 1
When Normal Attack hits a target, gain 1 stack of [Blood of Orochi].
Talent 2
★11 · Elite 1
When dealing CRIT DMG, there is a 15% chance to trigger Ho no Susori.
Talent 3
★16 · Champion 1
Releasing Oomiwa has a 70% chance to upgrade to Max Oomiwa: Deals single-target DMG equal to ATK*1444%, applies [Hard Control] to the target, and steals 30% of the target's Energy.
Talent 4
★21 · Pugilist 1
When [Blood of Orochi] reaches 60 stacks, the number of Harae released by Normal Attacks +1.
Talent 5
★26 · Sovereign 1
When [Blood of Orochi] stacks to 60, gain [Revival].
Talent 6
★31 · KOF 1
Releasing Marokare has a 70% chance to upgrade to Max Marokare, dealing AOE DMG equal to 1810% ATK. For every 10% CRIT Rate, this skill's DMG Multiplier increases by 10%, and inflicts [Blind] on the target for 3 seconds.

Token

Orochi Token

Orochi's own equipment. Unlocks at ★16 (Champion 1). Refining gives it up to 5 stat affixes; the Awakening tier follows the lowest affix's refinement %.

Recommended affix stats: CRIT DMG, NRG Skill Boost, CRIT

Tier I
Every affix 55%+
When Orochi deals CRIT DMG, there is a 40% chance to trigger Ho no Susori.
Tier II
Every affix 65%+
When Orochi deals CRIT DMG, there is a 50% chance to trigger Ho no Susori.
Tier III
Every affix 80%+
When Orochi deals CRIT DMG, there is a 60% chance to trigger Ho no Susori.
Tier IV
Every affix 95%+
When Orochi deals CRIT DMG, there is a 70% chance to trigger Ho no Susori.

Affix stat ranges, refine odds and costs: Tokens page · compare with other Tokens

Star progression

Stats at level 1. Copies = fighter copies used for that star. The highlighted row is the star selected above.

Star Rank Copies Total copies Talent ATKDEFPENHP Star bonus
11 Elite 1 – – 2 4,7252,5853,194121,515
12 Elite 2 10 10 2 5,1252,8053,464137,645
13 Elite 3 10 20 2 5,5253,0253,734153,775
14 Elite 4 15 35 2 5,9253,2454,004169,905
15 Elite 5 15 50 2 6,3253,4654,274186,035
16 Champion 1 20 70 3 7,6054,1855,154263,445
17 Champion 2 20 90 3 8,1354,4855,524295,705
18 Champion 3 20 110 3 8,6654,7855,894327,965
19 Champion 4 25 135 3 9,1955,0856,264360,225
20 Champion 5 25 160 3 9,7255,3856,634392,485
21 Pugilist 1 25 185 4 11,3256,2857,734586,025
22 Pugilist 2 25 210 4 11,9856,6558,194666,665
23 Pugilist 3 25 235 4 12,6457,0258,654747,305
24 Pugilist 4 25 260 4 13,3057,3959,114827,945
25 Pugilist 5 30 290 4 13,9657,7659,574908,585
26 Sovereign 1 30 320 5 15,8858,84510,8941,140,825
27 Sovereign 2 30 350 5 16,6859,29511,4441,237,595
28 Sovereign 3 30 380 5 17,4859,74511,9941,334,365
29 Sovereign 4 30 410 5 18,28510,19512,5441,431,135
30 Sovereign 5 40 450 5 19,08510,64513,0941,527,905
31 KOF 1 40 490 6 20,00511,16513,7241,639,385
32 KOF 2 40 530 6 20,92511,68514,3541,750,865
33 KOF 3 40 570 6 21,84512,20514,9841,862,345
34 KOF 4 40 610 6 22,76512,72515,6141,973,825
35 KOF 5 50 660 6 23,68513,24516,2442,085,305
36 KOF I 1 50 710 6 24,63513,78516,9042,200,915 PVP DMG Bst. +1%, PVP DMG Red. +1%
37 KOF I 2 50 760 6 25,58514,32517,5642,316,525
38 KOF I 3 50 810 6 26,53514,86518,2242,432,135
39 KOF I 4 50 860 6 27,48515,40518,8842,547,745
40 KOF I 5 60 920 6 28,43515,94519,5442,663,355
41 KOF II 1 60 980 6 29,42516,50520,2242,783,085 PVP DMG Bst. +1.5%, PVP DMG Red. +1.5%
42 KOF II 2 60 1,040 6 30,41517,06520,9042,902,815
43 KOF II 3 60 1,100 6 31,40517,62521,5843,022,545
44 KOF II 4 60 1,160 6 32,39518,18522,2643,142,275
45 KOF II 5 70 1,230 6 33,38518,74522,9443,262,005
46 KOF III 1 70 1,300 6 34,40519,31523,6443,385,865 PVP DMG Bst. +2%, PVP DMG Red. +2%
47 KOF III 2 70 1,370 6 35,42519,88524,3443,509,725
48 KOF III 3 70 1,440 6 36,44520,45525,0443,633,585
49 KOF III 4 70 1,510 6 37,46521,02525,7443,757,445
50 KOF III 5 80 1,590 6 38,48521,59526,4443,881,305
51 KOF IV 1 80 1,670 6 39,54522,18527,1744,009,295 PVP DMG Bst. +2.5%, PVP DMG Red. +2.5%
52 KOF IV 2 80 1,750 6 40,60522,77527,9044,137,285
53 KOF IV 3 80 1,830 6 41,66523,36528,6344,265,275
54 KOF IV 4 80 1,910 6 42,72523,95529,3644,393,265
55 KOF V 1 – 1,910 6 43,78524,54530,0944,521,255 PVP DMG Bst. +3%, PVP DMG Red. +3%

Summons and extra skills

Skills used by this fighter's summons, clones or alternate forms, plus hidden passives.

Skill Damage (% ATK) Cooldown Energy
Harae 76% – –

Build

Stat priority (in-game recommendation)

  1. ATK
  2. Normal ATK DMG Bst.
  3. NRG Skill Boost
  4. CRIT
  5. CRIT DMG

Recommended teammates

Andy Paper
Billy Rock

Recommended A-Cards

Divine Avatar
At max rank: CRIT Rate +18%
For every 3 CRITs dealt, increase CRIT DMG by 2%, stacking up to 40 times.

Battle-Hardened
At max rank: Increases ATK by 6%
When casting an NRG Skill, gains [ATK +25%] for 8s

Skins

  • Classic (default)

Orochi FAQ

What type is Orochi in KOF: Legend?

Orochi is Rock-type. Type counters work per team: when at least 3 fighters on a team are Rock, the team counters Scissors teams and teams without a type (+15% damage dealt, −15% damage taken) and is countered by Paper teams.

What role is Orochi?

Orochi is a DPS with ranged range. DPS passive: [Super Armor Break Boost +75%], [Energy Recovery Boost +30%]

What are Orochi's skills?

Normal ATK (Normal Attack, 76% ATK); Oomiwa (CD Skill, 1111% ATK, 10s cooldown); Marokare (NRG Skill, 1512% ATK); Max Oomiwa (Max Skill CD, 1444% ATK); Max Marokare (Max NRG Skill, 1810% ATK); Ho no Susori (Ext. Skill 1, 100% ATK).

When do Orochi's talents unlock?

Talent 1 at ★6 (Fighter 1), Talent 2 at ★11 (Elite 1), Talent 3 at ★16 (Champion 1), Talent 4 at ★21 (Pugilist 1), Talent 5 at ★26 (Sovereign 1), Talent 6 at ★31 (KOF 1).

How many copies does Orochi need to reach ★55?

1,910 copies from the starting ★11 to ★55 (KOF V 1). At level 1 that star gives 43,785 ATK and 4,521,255 HP.

What does Orochi's Token do in KOF: Legend?

Orochi's Token unlocks at ★16 (Champion 1). Its Awakening effect by tier: Tier I (every affix at 55%+): When Orochi deals CRIT DMG, there is a 40% chance to trigger Ho no Susori.; Tier II (every affix at 65%+): When Orochi deals CRIT DMG, there is a 50% chance to trigger Ho no Susori.; Tier III (every affix at 80%+): When Orochi deals CRIT DMG, there is a 60% chance to trigger Ho no Susori.; Tier IV (every affix at 95%+): When Orochi deals CRIT DMG, there is a 70% chance to trigger Ho no Susori..

What teammates and Arcana Cards does the game recommend for Orochi?

Teammates: Andy, Billy and Robert Garcia. Arcana Cards: Divine Avatar and Battle-Hardened.