SupportSupport the wiki
O. Chris portrait

O. Chris

Epic Paper DPS Melee Male
Energy Control

"For a mere insect, you've tried hard."

Quick facts

O. Chris is an Epic Paper-type DPS (Melee) in KOF: Legend. The CD skill Daichi wo Harau Gouka deals 930% of ATK with a 12-second cooldown; the NRG skill Ankoku Orochinagi deals 1470% of ATK. O. Chris starts at ★6 with 2,505 ATK and 53,415 HP at level 1, and unlocks all 6 talents at ★31 (KOF 1).

Rarity
Epic (starts at ★6)
Type
Paper (team counters Rock, countered by Scissors)
Role
DPS, Melee
CD skill
Daichi wo Harau Gouka: 930% ATK, 12s
NRG skill
Ankoku Orochinagi: 1470% ATK
All talents
★31 (KOF 1)

Stats calculator

ATK2,505
DEF1,379
PEN1,721
HP53,415

Fighter's own stats only (no gear, cards, gems or bonds). O. Chris starts at ★6 (Epic). Active talent level: 1 of 6.

Fixed base stats

CRIT
5%
CRIT RES
5%
Max Super Armor
10,000
Chance of Small Skills becoming Max
70%
Chance of Ultimate Skills becoming Max
70%

Type and role

Type Paper

Type counters work per team. A team takes a type when at least 3 of its fighters share it. A Paper team counters Rock teams and teams with no type, and is countered by Scissors teams.

The countering team deals 15% more final damage; the countered team deals 15% less.

Role: DPS (in game: Attacker)

[Super Armor Break Boost +75%], [Energy Recovery Boost +30%]

Range: Melee

Skills

Normal ATK

Normal Attack
Damage 105% ATK

Daichi wo Harau Gouka

CD Skill AOE DamageDebuff
Damage 930% ATK Cooldown 12s

Deals AOE DMG equal to 930% ATK, and inflicts [Blue Flame].

Ankoku Orochinagi

NRG Skill AOE Damage
Damage 1470% ATK

Deals AOE DMG equal to 1470% ATK.

Max Daichi wo Harau Gouka

Max Skill CD
Damage 1820% ATK Upgraded version, triggered by a talent

Max Ankoku Orochinagi

Max NRG Skill
Damage 2060% ATK Energy 100 Upgraded version, triggered by a talent

Talents by star

Talent 1
★6 · Fighter 1
When attacking enemies in the [Blue Flame] state, there is a 10% chance to deduct an additional 5% energy from the target. For every 3% of DMG Boost, this chance increases by 1%.
Talent 2
★11 · Elite 1
When attacking enemies with energy below 30%, increases final DMG dealt by 20%.
Talent 3
★16 · Champion 1
Casting Daichi wo Harau Gouka has a 70% chance to upgrade to Max Daichi wo Harau Gouka: Deals AOE DMG equal to 1820% ATK, and increases the duration of the applied [Blue Flame] to 8 seconds.
Talent 4
★21 · Pugilist 1
Increases DMG Boost by 15%.
Talent 5
★26 · Sovereign 1
For every cumulative 10% Energy reduced from the enemy, O. Chris gains [ATK +3%] for the rest of the battle.
Talent 6
★31 · KOF 1
Casting Ankoku Orochinagi has a 70% chance to upgrade to MAX Ankoku Orochinagi: Deals AOE DMG equal to 2060% ATK, and directly reduces the enemy's Energy by 30%; afterwards, if the target's Energy is 0, they are stunned for an additional 3 seconds.

Token

O. Chris Token

O. Chris's own equipment. Unlocks at ★16 (Champion 1). Refining gives it up to 5 stat affixes; the Awakening tier follows the lowest affix's refinement %.

Recommended affix stats: CRIT DMG, NRG Skill Boost

Tier I
Every affix 55%+
Deals an additional 8% Final DMG to enemies with Energy below 50%
Tier II
Every affix 65%+
Deals an additional 12% Final DMG to enemies with Energy below 50%
Tier III
Every affix 80%+
Deals an additional 16% Final DMG to enemies with Energy below 50%
Tier IV
Every affix 95%+
Deals an additional 20% Final DMG to enemies with Energy below 50%

Affix stat ranges, refine odds and costs: Tokens page · compare with other Tokens

Star progression

Stats at level 1. Copies = fighter copies used for that star. The highlighted row is the star selected above.

Star Rank Copies Total copies Talent ATKDEFPENHP Star bonus
6 Fighter 1 – – 1 2,5051,3791,72153,415
7 Fighter 2 15 15 1 2,7451,5191,89159,275
8 Fighter 3 15 30 1 2,9851,6592,06165,135
9 Fighter 4 15 45 1 3,2251,7992,23170,995
10 Fighter 5 30 75 1 3,4651,9392,40176,855
11 Elite 1 30 105 2 4,3352,4293,001112,045
12 Elite 2 30 135 2 4,6952,6293,251126,705
13 Elite 3 30 165 2 5,0552,8293,501141,365
14 Elite 4 30 195 2 5,4153,0293,751156,025
15 Elite 5 60 255 2 5,7753,2294,001170,685
16 Champion 1 60 315 3 6,9353,8794,801241,065
17 Champion 2 60 375 3 7,4154,1495,131270,385
18 Champion 3 60 435 3 7,8954,4195,461299,705
19 Champion 4 60 495 3 8,3754,6895,791329,025
20 Champion 5 90 585 3 8,8554,9596,121358,345
21 Pugilist 1 90 675 4 10,3055,7797,121534,285
22 Pugilist 2 90 765 4 10,9056,1197,541607,595
23 Pugilist 3 90 855 4 11,5056,4597,961680,905
24 Pugilist 4 90 945 4 12,1056,7998,381754,215
25 Pugilist 5 120 1,065 4 12,7057,1398,801827,525
26 Sovereign 1 120 1,185 5 14,4458,11910,0011,038,655
27 Sovereign 2 120 1,305 5 15,1758,52910,5011,126,625
28 Sovereign 3 120 1,425 5 15,9058,93911,0011,214,595
29 Sovereign 4 120 1,545 5 16,6359,34911,5011,302,565
30 Sovereign 5 150 1,695 5 17,3659,75912,0011,390,535
31 KOF 1 150 1,845 6 18,20510,22912,5711,491,875
32 KOF 2 150 1,995 6 19,04510,69913,1411,593,215
33 KOF 3 150 2,145 6 19,88511,16913,7111,694,555
34 KOF 4 150 2,295 6 20,72511,63914,2811,795,895
35 KOF 5 180 2,475 6 21,56512,10914,8511,897,235
36 KOF I 1 180 2,655 6 22,43512,59915,4512,002,335 PVP DMG Bst. +0.2%, PVP DMG Red. +0.2%
37 KOF I 2 180 2,835 6 23,30513,08916,0512,107,435
38 KOF I 3 180 3,015 6 24,17513,57916,6512,212,535
39 KOF I 4 180 3,195 6 25,04514,06917,2512,317,635
40 KOF I 5 210 3,405 6 25,91514,55917,8512,422,735
41 KOF II 1 210 3,615 6 26,81515,05918,4712,531,585 PVP DMG Bst. +0.3%, PVP DMG Red. +0.3%
42 KOF II 2 210 3,825 6 27,71515,55919,0912,640,435
43 KOF II 3 210 4,035 6 28,61516,05919,7112,749,285
44 KOF II 4 210 4,245 6 29,51516,55920,3312,858,135
45 KOF II 5 240 4,485 6 30,41517,05920,9512,966,985
46 KOF III 1 240 4,725 6 31,34517,57921,5913,079,585 PVP DMG Bst. +0.4%, PVP DMG Red. +0.4%
47 KOF III 2 240 4,965 6 32,27518,09922,2313,192,185
48 KOF III 3 240 5,205 6 33,20518,61922,8713,304,785
49 KOF III 4 240 5,445 6 34,13519,13923,5113,417,385
50 KOF III 5 270 5,715 6 35,06519,65924,1513,529,985
51 KOF IV 1 270 5,985 6 36,02520,19924,8113,646,345 PVP DMG Bst. +0.5%, PVP DMG Red. +0.5%
52 KOF IV 2 270 6,255 6 36,98520,73925,4713,762,705
53 KOF IV 3 270 6,525 6 37,94521,27926,1313,879,065
54 KOF IV 4 270 6,795 6 38,90521,81926,7913,995,425
55 KOF V 1 – 6,795 6 39,86522,35927,4514,111,785 PVP DMG Bst. +0.6%, PVP DMG Red. +0.6%

Summons and extra skills

Skills used by this fighter's summons, clones or alternate forms, plus hidden passives.

Skill Damage (% ATK) Cooldown Energy
Normal ATK 114% – –

Build

Stat priority (in-game recommendation)

  1. ATK
  2. CRIT DMG
  3. NRG Skill Boost

Recommended teammates

Billy Rock
Sie Kensou Rock

Recommended A-Cards

Death Decree
At max rank: DMG Boost +12%
When the attacked enemy's energy is no more than 50%, this attack will 100% CRIT.

Winner Takes All
At max rank: Gain [CRIT Rate +9%]
Upon defeating a target, gain 30% Energy

Skins

  • Classic (default)

O. Chris FAQ

What type is O. Chris in KOF: Legend?

O. Chris is Paper-type. Type counters work per team: when at least 3 fighters on a team are Paper, the team counters Rock teams and teams without a type (+15% damage dealt, −15% damage taken) and is countered by Scissors teams.

What role is O. Chris?

O. Chris is a DPS with melee range. DPS passive: [Super Armor Break Boost +75%], [Energy Recovery Boost +30%]

What are O. Chris's skills?

Normal ATK (Normal Attack, 105% ATK); Daichi wo Harau Gouka (CD Skill, 930% ATK, 12s cooldown); Ankoku Orochinagi (NRG Skill, 1470% ATK); Max Daichi wo Harau Gouka (Max Skill CD, 1820% ATK); Max Ankoku Orochinagi (Max NRG Skill, 2060% ATK).

When do O. Chris's talents unlock?

Talent 1 at ★6 (Fighter 1), Talent 2 at ★11 (Elite 1), Talent 3 at ★16 (Champion 1), Talent 4 at ★21 (Pugilist 1), Talent 5 at ★26 (Sovereign 1), Talent 6 at ★31 (KOF 1).

How many copies does O. Chris need to reach ★55?

6,795 copies from the starting ★6 to ★55 (KOF V 1). At level 1 that star gives 39,865 ATK and 4,111,785 HP.

What does O. Chris's Token do in KOF: Legend?

O. Chris's Token unlocks at ★16 (Champion 1). Its Awakening effect by tier: Tier I (every affix at 55%+): Deals an additional 8% Final DMG to enemies with Energy below 50%; Tier II (every affix at 65%+): Deals an additional 12% Final DMG to enemies with Energy below 50%; Tier III (every affix at 80%+): Deals an additional 16% Final DMG to enemies with Energy below 50%; Tier IV (every affix at 95%+): Deals an additional 20% Final DMG to enemies with Energy below 50%.

What teammates and Arcana Cards does the game recommend for O. Chris?

Teammates: Billy, Robert Garcia and Sie Kensou. Arcana Cards: Death Decree and Winner Takes All.