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King

Rare Scissors Tank Melee Female
AOE Control

"There are no men or women here, only the strong and the weak!"

Quick facts

King is a Rare Scissors-type Tank (Melee) in KOF: Legend. The CD skill Mirage Dance deals 780% of ATK with a 10-second cooldown; the NRG skill Silent Flash deals 100% of ATK and costs 8 energy. King starts at ★1 with 974 ATK and 46,482 HP at level 1, and unlocks all 6 talents at ★31 (KOF 1).

Rarity
Rare (starts at ★1)
Type
Scissors (team counters Paper, countered by Rock)
Role
Tank, Melee
CD skill
Mirage Dance: 780% ATK, 10s
NRG skill
Silent Flash: 100% ATK, 8 energy
All talents
★31 (KOF 1)

Stats calculator

ATK974
DEF872
PEN652
HP46,482

Fighter's own stats only (no gear, cards, gems or bonds). King starts at ★1 (Rare). Active talent level: 0 of 6.

Fixed base stats

CRIT
5%
CRIT RES
5%
Max Super Armor
10,000
Chance of Small Skills becoming Max
70%
Chance of Ultimate Skills becoming Max
70%

Type and role

Type Scissors

Type counters work per team. A team takes a type when at least 3 of its fighters share it. A Scissors team counters Paper teams and teams with no type, and is countered by Rock teams.

The countering team deals 15% more final damage; the countered team deals 15% less.

Role: Tank (in game: Thrower)

[Super Armor +50%]. Energy will not be lost while Super Armor is active

Range: Melee

Skills

Normal ATK

Normal Attack
Damage 98% ATK

Deals 98%*ATK DMG.

Mirage Dance

CD Skill DamageBuff
Damage 780% ATK Cooldown 10s

Deals AOE DMG equal to 780% ATK to the target, and gains [DMG Reduction +10%] for 8 seconds.

Silent Flash

NRG Skill Single-Target Control
Damage 100% ATK Energy 8

Can be cast at 50% NRG. Once cast, consumes 8% of own NRG per second while dealing single-target DMG equal to 100% ATK to the target and inflicting [Silent] until the target dies or NRG is depleted. Cannot be cast again while active.

Max Mirage Dance

Max Skill CD DamageBuff
Damage 954% ATK Upgraded version, triggered by a talent

Max Silent Flash

Max NRG Skill Single-Target Control
Damage 120% ATK Energy 8 Upgraded version, triggered by a talent

Talents by star

Talent 1
★6 · Fighter 1
When attacking an enemy in the [Silent] state, there is a 15% chance to restore 3% Energy.
Talent 2
★11 · Elite 1
Takes 30% less DMG from enemies who are under [Silent].
Talent 3
★16 · Champion 1
Casting Mirage Dance has a 70% chance to upgrade to Max Mirage Dance: Deals AOE DMG equal to 954% ATK, and reduces the target's ATK by 15% for 8 seconds.
Talent 4
★21 · Pugilist 1
Increases Energy Recovery Rate by 10%
Talent 5
★26 · Sovereign 1
Upon death, King inflicts [Silent] on all enemies for 5 seconds.
Talent 6
★31 · KOF 1
Releasing Silent Flash has a 70% chance to upgrade to Max Silent Flash: Deals single-target DMG equal to 120% ATK per second
and inflicts [Silent] and [Vulnerability] on the target.

Token

King Token

King's own equipment. Unlocks at ★16 (Champion 1). Refining gives it up to 5 stat affixes; the Awakening tier follows the lowest affix's refinement %.

Recommended affix stats: Block Rate, Block Efficiency, NRG Skill Red.

Tier I
Every affix 55%+
When attacking [Silent] enemies, there's a 10% chance to restore 2% of your Energy.
Tier II
Every affix 65%+
When attacking [Silent] enemies, there's a 15% chance to restore 2% of your Energy.
Tier III
Every affix 80%+
When attacking [Silent] enemies, there's a 20% chance to restore 2% of your Energy.
Tier IV
Every affix 95%+
When attacking [Silent] enemies, there's a 25% chance to restore 2% of your Energy.

Affix stat ranges, refine odds and costs: Tokens page · compare with other Tokens

Star progression

Stats at level 1. Copies = fighter copies used for that star. The highlighted row is the star selected above.

Star Rank Copies Total copies Talent ATKDEFPENHP Star bonus
1 Brawler 1 – – – 97487265246,482
2 Brawler 2 5 5 – 1,08499275251,762
3 Brawler 3 5 10 – 1,1941,11285257,042
4 Brawler 4 5 15 – 1,3041,23295262,322
5 Brawler 5 10 25 – 1,4141,3521,05267,602
6 Fighter 1 15 40 1 1,8041,7521,38288,712
7 Fighter 2 15 55 1 1,9641,9221,52297,512
8 Fighter 3 15 70 1 2,1242,0921,662106,312
9 Fighter 4 15 85 1 2,2842,2621,802115,112
10 Fighter 5 30 115 1 2,4442,4321,942123,912
11 Elite 1 30 145 2 3,0243,0322,432176,692
12 Elite 2 30 175 2 3,2643,2822,632198,682
13 Elite 3 30 205 2 3,5043,5322,832220,672
14 Elite 4 30 235 2 3,7443,7823,032242,662
15 Elite 5 60 295 2 3,9844,0323,232264,652
16 Champion 1 60 355 3 4,7544,8323,882370,222
17 Champion 2 60 415 3 5,0745,1624,152414,212
18 Champion 3 60 475 3 5,3945,4924,422458,202
19 Champion 4 60 535 3 5,7145,8224,692502,192
20 Champion 5 90 625 3 6,0346,1524,962546,182
21 Pugilist 1 90 715 4 7,0047,1525,782810,092
22 Pugilist 2 90 805 4 7,4047,5726,122920,052
23 Pugilist 3 90 895 4 7,8047,9926,4621,030,012
24 Pugilist 4 90 985 4 8,2048,4126,8021,139,972
25 Pugilist 5 120 1,105 4 8,6048,8327,1421,249,932
26 Sovereign 1 120 1,225 5 9,76410,0328,1221,566,632
27 Sovereign 2 120 1,345 5 10,24410,5328,5321,698,592
28 Sovereign 3 120 1,465 5 10,72411,0328,9421,830,552
29 Sovereign 4 120 1,585 5 11,20411,5329,3521,962,512
30 Sovereign 5 150 1,735 5 11,68412,0329,7622,094,472
31 KOF 1 150 1,885 6 12,24413,11210,6422,379,502
32 KOF 2 150 2,035 6 12,80413,56211,0122,498,262
33 KOF 3 150 2,185 6 13,36414,01211,3822,617,022
34 KOF 4 150 2,335 6 13,92414,46211,7522,735,782
35 KOF 5 180 2,515 6 14,48414,91212,1222,854,542
36 KOF I 1 180 2,695 6 15,06416,03213,0323,150,122 PVP DMG Bst. +1%, PVP DMG Red. +1%
37 KOF I 2 180 2,875 6 15,64416,50213,4123,273,282
38 KOF I 3 180 3,055 6 16,22416,97213,7923,396,442
39 KOF I 4 180 3,235 6 16,80417,44214,1723,519,602
40 KOF I 5 210 3,445 6 17,38417,91214,5523,642,762
41 KOF II 1 210 3,655 6 17,98419,07215,5023,948,902 PVP DMG Bst. +1.5%, PVP DMG Red. +1.5%
42 KOF II 2 210 3,865 6 18,58419,55215,8924,076,462
43 KOF II 3 210 4,075 6 19,18420,03216,2824,204,022
44 KOF II 4 210 4,285 6 19,78420,51216,6724,331,582
45 KOF II 5 240 4,525 6 20,38420,99217,0624,459,142
46 KOF III 1 240 4,765 6 21,00422,19218,0424,775,842 PVP DMG Bst. +2%, PVP DMG Red. +2%
47 KOF III 2 240 5,005 6 21,62422,69218,4524,907,802
48 KOF III 3 240 5,245 6 22,24423,19218,8625,039,762
49 KOF III 4 240 5,485 6 22,86423,69219,2725,171,722
50 KOF III 5 270 5,755 6 23,48424,19219,6825,303,682
51 KOF IV 1 270 6,025 6 24,12425,43220,6925,630,932 PVP DMG Bst. +2.5%, PVP DMG Red. +2.5%
52 KOF IV 2 270 6,295 6 24,76425,95221,1125,767,292
53 KOF IV 3 270 6,565 6 25,40426,47221,5325,903,652
54 KOF IV 4 270 6,835 6 26,04426,99221,9526,040,012
55 KOF V 1 – 6,835 6 26,68427,51222,3726,176,372 PVP DMG Bst. +3%, PVP DMG Red. +3%

Build

Stat priority (in-game recommendation)

  1. HP
  2. Block Rate
  3. NRG Skill Red.
  4. CRIT RES

Recommended teammates

Chizuru Kagura Scissors
Bao Scissors
Leona Scissors

Recommended A-Cards

Roseblade Resolve
At max rank: Max HP +12%
Upon casting a skill, immediately restore 20% Energy and HP

Second Wind
At max rank: Increases healing received by 6%
When HP drops below 30% for the first time, recovers 1.5% HP per second for 10s

Skins

  • Classic (default)

King FAQ

What type is King in KOF: Legend?

King is Scissors-type. Type counters work per team: when at least 3 fighters on a team are Scissors, the team counters Paper teams and teams without a type (+15% damage dealt, −15% damage taken) and is countered by Rock teams.

What role is King?

King is a Tank with melee range. Tank passive: [Super Armor +50%]. Energy will not be lost while Super Armor is active

What are King's skills?

Normal ATK (Normal Attack, 98% ATK); Mirage Dance (CD Skill, 780% ATK, 10s cooldown); Silent Flash (NRG Skill, 100% ATK); Max Mirage Dance (Max Skill CD, 954% ATK); Max Silent Flash (Max NRG Skill, 120% ATK).

When do King's talents unlock?

Talent 1 at ★6 (Fighter 1), Talent 2 at ★11 (Elite 1), Talent 3 at ★16 (Champion 1), Talent 4 at ★21 (Pugilist 1), Talent 5 at ★26 (Sovereign 1), Talent 6 at ★31 (KOF 1).

How many copies does King need to reach ★55?

6,835 copies from the starting ★1 to ★55 (KOF V 1). At level 1 that star gives 26,684 ATK and 6,176,372 HP.

What does King's Token do in KOF: Legend?

King's Token unlocks at ★16 (Champion 1). Its Awakening effect by tier: Tier I (every affix at 55%+): When attacking [Silent] enemies, there's a 10% chance to restore 2% of your Energy.; Tier II (every affix at 65%+): When attacking [Silent] enemies, there's a 15% chance to restore 2% of your Energy.; Tier III (every affix at 80%+): When attacking [Silent] enemies, there's a 20% chance to restore 2% of your Energy.; Tier IV (every affix at 95%+): When attacking [Silent] enemies, there's a 25% chance to restore 2% of your Energy..

What teammates and Arcana Cards does the game recommend for King?

Teammates: Chizuru Kagura, Bao and Leona. Arcana Cards: Roseblade Resolve and Second Wind.